Sam Lantinga
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6e1b11bae4
Fixed bug 3714 - Windows: SDL_WINDOW_FULLSCREEN_DESKTOP broken on 3 monitor setup w/ DPI scaling
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7 years ago |
Sam Lantinga
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a05522a089
Fixed bug 3723 - Possible double free in kmsdrm init code on certain errors
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7 years ago |
Sam Lantinga
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d0b46f1bea
Fixed bug 3681 - SDL_UpateTexture documentation not specific enough about format requirement
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7 years ago |
Sam Lantinga
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843293bed0
Fixed bug 3701 - WM_TOUCH message may cause calls to null if touch functions are not properly loaded
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7 years ago |
Sam Lantinga
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a47bf37464
Fixed bug 3728 - [Android] crash when shared libraries are no loaded
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7 years ago |
Sam Lantinga
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af44a5953a
Fixed bug 3672 - Add joystick to controllerdb
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7 years ago |
Ryan C. Gordon
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73c6cebb80
cmake: Pacify warning about Policy CMP0042 not being set.
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7 years ago |
Ryan C. Gordon
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80c6c2fa76
cmake: whoops, Sam and I both fixed this bug at the same time. :)
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7 years ago |
Sam Lantinga
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496337b3cf
Fixed bug 3651 - CMake build does not install CMake package configuration
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7 years ago |
Sam Lantinga
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d3af447ee5
Fixed bug 3590 - CMAKE: typos in CheckMir
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7 years ago |
Ryan C. Gordon
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1b8117be21
cmake: Don't link directly against a libpthread on Android (thanks, Anthony!).
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7 years ago |
Olli Kallioinen
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2b5a5c510b
Android build fixes
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7 years ago |
Sam Lantinga
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53d4f5c9fc
Fixed bug 3733 - Makefile sleeps for 3 seconds if configure is out of date
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7 years ago |
Ryan C. Gordon
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2d67381a95
haiku: non-x86 spins use a normal libstdc++ filename. Handle the differences.
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7 years ago |
Ryan C. Gordon
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69092c7e47
haiku: Fixed compiler warning.
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7 years ago |
Sam Lantinga
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03250690d6
Added a private hint for Steam to bypass the controller filtering for the Steam virtual gamepad
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7 years ago |
Sam Lantinga
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f15dbc8f63
Fixed Linux build
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7 years ago |
Sam Lantinga
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c49fa37c5b
Added SDL hints to filter the set of game controllers reported by SDL
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7 years ago |
Sam Lantinga
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dc40018438
Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file.
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7 years ago |
Ryan C. Gordon
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a412ba0d75
haiku: Patched SDL_bopengl.cc to compile on x86-64 Haiku.
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7 years ago |
Ryan C. Gordon
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d5215d9df9
Fixed up some compile warnings and errors on x86-64 Haiku.
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7 years ago |
Ryan C. Gordon
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64c2957735
Added a FIXME for 2.1 about an API change.
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7 years ago |
Sam Lantinga
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4e43c631b8
Re-added missing entry for the Steam Virtual Gamepad (was Valve Streaming Gamepad)
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7 years ago |
Sam Lantinga
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ef54d5a8f0
Fixed building on various versions of GCC - YUV MMX code is disabled for now
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7 years ago |
Ryan C. Gordon
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76306827ec
README-linux.md: added libsndio-dev to the package list.
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7 years ago |
Ryan C. Gordon
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9dde37eadb
sndio: Fix for some platforms (Linux, for example) that don't define INFTIM.
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7 years ago |
Philipp Wiesemann
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27de835dd2
emscripten: Fixed compiler warnings about integer to pointer conversions.
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7 years ago |
Philipp Wiesemann
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711df8a989
emscripten: Fixed compiling without OpenGL support.
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7 years ago |
Philipp Wiesemann
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f216b446aa
kmsdrm: Fixed crashes if allocating memory failed.
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7 years ago |
Philipp Wiesemann
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b8a7dd7788
nacl: Fixed freeing static memory on video quit.
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7 years ago |