Sylvain
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6e875397f5
Proguard: remove onNativePen
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hace 4 semanas |
Frank Praznik
|
027df89ed3
wayland: Scale accelerated relative pointer coordinates with emulated resolutions
|
hace 4 semanas |
expikr
|
f52f982b1e
chore: rename integer mode field names
|
hace 1 mes |
SDL Wiki Bot
|
8407a16255
Sync SDL3 wiki -> header
|
hace 4 semanas |
Rémy Tassoux
|
7a10fcdccc
Add progress bar support for Windows (#12530)
|
hace 4 semanas |
Sam Lantinga
|
6b13d69105
Improve move/resize visual smoothness on Windows
|
hace 4 semanas |
Marcin Serwin
|
4fcef9074b
audio: hold floating point exceptions when using neon
|
hace 4 semanas |
Frank Praznik
|
b493e29a81
x11: Fix backwards _NET_WM_SYNC_REQUEST init check
|
hace 4 semanas |
Sam Lantinga
|
2fbb583290
SDL_ClaimWindowForGPUDevice() should fail for transparent windows
|
hace 4 semanas |
Frank Praznik
|
bde49abdb7
GPU: Support swapchain buffer transparency in Vulkan
|
hace 7 meses |
Frank Praznik
|
79081a178f
cocoa: Fix zoom check when leaving fullscreen
|
hace 1 mes |
Frank Praznik
|
03cdd297e0
video: Fix boolean logic for getting the pending window position
|
hace 4 semanas |
Sam Lantinga
|
fbdb637978
Fixed build when virtual joysticks are disabled
|
hace 4 semanas |
Sam Lantinga
|
758eb256b9
Fixed DebugLogRenderCommands() output
|
hace 1 mes |
Sam Lantinga
|
4ceb02434b
We need to rebind D3D12 resources after updating them
|
hace 1 mes |
Sam Lantinga
|
3538abfb82
Revert "Don't update a texture twice in the same batch on D3D12"
|
hace 1 mes |
Sam Lantinga
|
0681d08817
Don't update a texture twice in the same batch on D3D12
|
hace 1 mes |
hwsmm
|
ac5b2b6102
Don't send text event while ctrl/alt is held on X11/Wayland
|
hace 1 mes |
Edu Garcia
|
365b7837c2
add private definitions to SDL_build_config.h.cmake
|
hace 2 meses |
Max
|
817260c73d
Updates SDL_SetEventFilter code snippet to SDL3
|
hace 2 meses |
Sam Lantinga
|
3fd61b0535
Updated for SDL style
|
hace 1 mes |
Temdog007
|
581b614291
Emscripten: Support Custom Message Boxes (#12583)
|
hace 1 mes |
Carl Åstholm
|
54f5b73333
emscripten: Don't use legacy JS library functions for assertions
|
hace 1 mes |
Sam Lantinga
|
03a53ce0d1
Always show the on-screen keyboard on Steam Deck
|
hace 1 mes |
Sam Lantinga
|
8caeaaacdd
A Steam Controller might be generating keyboard input
|
hace 1 mes |
Sam Lantinga
|
cbb83be895
Show the on-screen keyboard if we don't have active keyboard input
|
hace 1 mes |
SDL Wiki Bot
|
67b4c3a156
Sync SDL3 wiki -> header
|
hace 1 mes |
Ryan C. Gordon
|
10072bb07d
asyncio: SDL_LoadFileAsync was not null-terminating the file data.
|
hace 1 mes |
Ryan C. Gordon
|
85435d5a14
SDL_audio.h: Fixed typos in docs.
|
hace 1 mes |
Sam Lantinga
|
3ed61f203e
Fixed applications that integrate Qt with SDL joystick support
|
hace 1 mes |