Commit Verlauf

Autor SHA1 Nachricht Datum
  Sam Lantinga 737ed973cb Removed Metal and QuartzCore frameworks which aren't needed for Vulkan support vor 7 Jahren
  Sam Lantinga c684eb2cde Add a way to set the context when other activities are active so many SDL API functions still work. vor 7 Jahren
  Sam Lantinga 130138fa59 Fixed bug 3785 - fix windows build after revision 11382 vor 7 Jahren
  Sam Lantinga c0530bcdf3 We removed QuartzCore link dependency in commit 5be6badaf7e1 vor 7 Jahren
  Sam Lantinga 8ac85744cd Fixed Vulkan configure check for Android and added one for Mac OS X vor 7 Jahren
  Sam Lantinga 90b38a5d61 Fixed bug 3786 - building against a Mac OS X SDK < 10.11 fails since the vulkan merge vor 7 Jahren
  Sam Lantinga d619d88560 Fixed bug 3662 - Error message when using the audio conversion setup without an initialized audio subsystem is a bit vague vor 7 Jahren
  Ryan C. Gordon b128e8802d audio: A whole bunch of improvements to audio conversion (thanks, Solra!). vor 7 Jahren
  Ryan C. Gordon 620f5342b5 stdlib: An implementation of SDL_scalbn using ldexp() (thanks, Ozkan!). vor 7 Jahren
  Ryan C. Gordon a0cd7d6bce audio: Converting audio samples from int to float was using wrong equation. vor 7 Jahren
  Sam Lantinga 1067b528d3 Fixed building with an older Mac OS X SDK vor 7 Jahren
  Sam Lantinga e8b114ecfc Vulkan support on Mac OS X introduces a link time dependency (CAMetalLayer) on 10.11 and newer vor 7 Jahren
  Sam Lantinga 309474765b We don't need the VULKAN_SDK to build SDL with Vulkan support anymore vor 7 Jahren
  Sam Lantinga 09e43d450f Added missing Visual Studio 2010 project for testvulkan vor 7 Jahren
  Sam Lantinga aa85436ec7 Fixed compile warning vor 7 Jahren
  Sam Lantinga da84c3bf6e Added a log message for nativeRunMain() vor 7 Jahren
  Sam Lantinga 60182eb71b Allow overriding the main entry point on Android vor 7 Jahren
  Sam Lantinga dbb0a2aa74 Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations vor 7 Jahren
  Sam Lantinga 9341589925 Removed unneeded Vulkan symbol definitions vor 7 Jahren
  Sam Lantinga 2a945b44cb Fixed bug 2361 - [Android] Joysticks do not have unique IDs vor 7 Jahren
  Sam Lantinga c45932ba7e Fixed bug 2277 - Hardware keyboard control key sequences don't get reported vor 7 Jahren
  Sam Lantinga 0560544d1c Fixed 3783 - Default libGL path for directFB on Linux differs from x11 path vor 7 Jahren
  Sam Lantinga d28cb702e4 Fixed bug 3781 - unbalanced #pragma pack(pop) in close_code.h vor 7 Jahren
  Sam Lantinga 959ae9019d Instantiate the CAMetalLayer so SDL_Vulkan_CreateSurface() doesn't fail vor 7 Jahren
  Sam Lantinga 6dd3f55d55 Fixed WinRT build after changing the header guard preprocessor symbol vor 7 Jahren
  Sam Lantinga ff8d2e1493 Fixed build when Wayland is dynamically loaded vor 7 Jahren
  Sam Lantinga edaa0ef53f Fixed analyzer warning "Call to 'calloc' has an allocation size of 0 bytes" vor 7 Jahren
  Sam Lantinga 3c7f9d692a Fixed redefinition of typedef warnings and errors on BSD vor 7 Jahren
  Sam Lantinga 50efbda736 Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h vor 7 Jahren
  Sam Lantinga 0d011ec66d Renaming of guard header names to quiet -Wreserved-id-macro vor 7 Jahren