Sam Lantinga
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79a8e8cf04
Make built-in joystick device lists extendable by using hints
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il y a 1 an |
Sam Lantinga
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6526c4d0fc
Refactor VIDPID list loading code
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il y a 1 an |
Sam Lantinga
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f0e7f3e7e5
Back out Steam virtual gamepad changes
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il y a 1 an |
Anonymous Maarten
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10c292b055
cmake+xcode: use IMPORTED SHARED framework target
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il y a 1 an |
Sam Lantinga
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ddac844034
Fixed build
|
il y a 1 an |
Sam Lantinga
|
dd28637947
Use the Steam virtual gamepad slot as the gamepad player index
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il y a 1 an |
Sam Lantinga
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5b26d4e0ca
Sort Steam virtual gamepads by Steam controller slot
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il y a 1 an |
Ethan Lee
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757c984ddb
gamecontroller: Backport 3.0 'type:' field to 2.0
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il y a 1 an |
Ryan C. Gordon
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61cd57d378
cocoa: Resync modifier keypressed on NSEventTypeFlagsChanged event.
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il y a 1 an |
Anonymous Maarten
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0134672345
cmake: copy sources to binary directory in separate target
|
il y a 1 an |
Sam Lantinga
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8f14dc6998
Corrected comment
|
il y a 1 an |
zoeyjodon
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3381828cc6
Fix 3DS Analog Values (#8581)
|
il y a 1 an |
shenleban tongying
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be0e303ec8
document the purpose of SDL_SetTextInputRect
|
il y a 1 an |
Sam Lantinga
|
546bab0a8c
Fixed the GameCube HIDAPI controller mapping
|
il y a 1 an |
Sam Lantinga
|
98ee4a5292
Removed HIDAPI controller mappings
|
il y a 1 an |
Ryan C. Gordon
|
d42fa25a9e
test: SDLTest_PrintEvent now reports key event mod state.
|
il y a 1 an |
Ryan C. Gordon
|
7d25a443c4
cocoa: Use `-[NSApplicationDelegate applicationSupportsSecureRestorableState]`.
|
il y a 1 an |
Ryan C. Gordon
|
3fbaf737ef
test: Removed unnecessary line added by copy/paste error.
|
il y a 1 an |
Ryan C. Gordon
|
258849c9bc
test: testwm2 now displays keyboard mod state.
|
il y a 1 an |
Jake S. Del Mastro
|
594a79c2f9
Set framebuffer_srgb_capable to the actual value obtained (#8634)
|
il y a 1 an |
Sam Lantinga
|
8d47e3bb82
Added support for the NACON Revolution 5 Pro controller
|
il y a 1 an |
Ozkan Sezer
|
bbcf40e811
cmake: fixed iconv detection test program
|
il y a 1 an |
CasualPokePlayer
|
0fb36f29a8
cmake: check if CMP0087 exists before setting it (#8613)
|
il y a 1 an |
Ryan C. Gordon
|
4339647d90
render: Clip lines before Bresenham algorithm generates points.
|
il y a 1 an |
Ryan C. Gordon
|
a391dd5fef
rect: Avoid numeric overflow on massive lines in SDL_IntersectRectAndLine.
|
il y a 1 an |
Ozkan Sezer
|
657f5f791c
autotools: fix actually wrong use of AC_MSG_RESULT
|
il y a 1 an |
Ryan C. Gordon
|
e9b4869372
opengl: Creating a texture trashes the cached `texturing` state, fix it.
|
il y a 1 an |
Ryan C. Gordon
|
0a6b5abf45
render: GL-based renderers should treat adaptive vsync as vsync being enabled.
|
il y a 1 an |
Ryan C. Gordon
|
d8102bf660
x11: Deal with difference in GLX_EXT_swap_control_tear behavior.
|
il y a 1 an |
Ozkan Sezer
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489e9b69df
autotools: bump minimum needed autoconf version to 2.65.
|
il y a 1 an |