Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon 79c7a1713f testvulkan: reformatted to more-closely match SDL coding conventions. %!s(int64=3) %!d(string=hai) anos
  Lionel Landwerlin b073d2753d test/vulkan: fix/workaround validation errors %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 374b0b9aaf cmake: Don't support Vulkan if LOADSO is disabled. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon fff421f4b8 cmake: fix a bunch of things to properly link without LOADSO enabled. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon abba181118 testvulkan: support multiple windows. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 13ec545936 configure: Disable Vulkan support if loadso subsystem is disabled. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 9504bb121d pulseaudio: Fix some function signatures that expect const pointers. %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer 7e8d054b97 updated config.sub from mainstream. %!s(int64=3) %!d(string=hai) anos
  Sylvain e426bb80cb Fixed bug #4671 - D3D_QueueGeometry: use "count / 3" (Thanks alittlesail!) %!s(int64=3) %!d(string=hai) anos
  Oschowa 70c23b25f0 audio: pipewire: Reset hotplug atomic variables on deinit. %!s(int64=3) %!d(string=hai) anos
  Sylvain ae5336a3d2 Fixed bug #4669: D3D_QueueGeometry: -0.5f offset position of vertexs %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer 8270172e74 fix -Wshorten-64-to-32 warnings in android builds. %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer ccb06296b9 SDL_windowsevents.c: fix build against older SDKs. %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer f5c0cdea38 testgeometry.c: fix build in c89 mode %!s(int64=3) %!d(string=hai) anos
  SDL Wiki Bot ca39f6d6cd Sync wiki -> header %!s(int64=3) %!d(string=hai) anos
  Sylvain 154384a776 Add (uintptr_t) casts %!s(int64=3) %!d(string=hai) anos
  Sylvain 08d6a4653e Fix dynapi prototypes %!s(int64=3) %!d(string=hai) anos
  Sylvain 93fb5a223e Remove '\brief' markup in header 'SDL_render.h' %!s(int64=3) %!d(string=hai) anos
  Sylvain 1670104ad8 Change 'size_indice' to 'size_indices' %!s(int64=4) %!d(string=hai) anos
  Sylvain a8f89a01aa Change 'size_indice' to 'size_indices' %!s(int64=4) %!d(string=hai) anos
  Sylvain bc2173baf9 Add testgeometry to draw a non uniform triangle %!s(int64=4) %!d(string=hai) anos
  Sylvain 53bcb3e0e9 Add an option to 'testsprite2' to render slicing into triangles. %!s(int64=4) %!d(string=hai) anos
  Sylvain 47db47c1cc Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support %!s(int64=4) %!d(string=hai) anos
  Sylvain b9bd9da78f OpenGLES2: transfert color as 4 bytes, instead of 4 floats %!s(int64=4) %!d(string=hai) anos
  Sylvain Becker c6ceaaeb4b METAL: use Uchar4Normalized format to transfert color as 4 bytes, instead of 4 floats %!s(int64=4) %!d(string=hai) anos
  Sylvain Becker fd236af8eb Update Xcode project to add SDL_triangle.{c,h} %!s(int64=4) %!d(string=hai) anos
  Sylvain eff840bb9b Add OpenGLES implementation %!s(int64=4) %!d(string=hai) anos
  Sylvain 32e7910135 Fix warnings %!s(int64=4) %!d(string=hai) anos
  Sylvain 6e47f53869 Fix warnings %!s(int64=4) %!d(string=hai) anos
  Sylvain 4869a3d294 Add Direct3D9 implementation (not tested) %!s(int64=4) %!d(string=hai) anos