Commit Verlauf

Autor SHA1 Nachricht Datum
  Ryan C. Gordon 7a52f7b3fd audio: Split Deinitialize into two stages. vor 1 Jahr
  Ryan C. Gordon e55e556f32 alsa: Fixed minor memory leak. vor 1 Jahr
  Sam Lantinga b45a0d9016 Updated the documentation for SDL_LoadWAV_RW() vor 1 Jahr
  Cameron Gutman 435e7ce663 Check for device disconnection in HIDAPI_JoystickOpen() vor 1 Jahr
  Ryan C. Gordon b733adb503 audio: Fix device refcounting vs ProvidesOwnCallbackThread backends. vor 1 Jahr
  Ryan C. Gordon c6f08c2553 testaudio: Removed debugging code. vor 1 Jahr
  Ryan C. Gordon d5dac0ad27 testaudio: Deal with a texture being unexpectedly NULL when scaling. vor 1 Jahr
  Ryan C. Gordon b19e68c8ec testaudio: Properly display playback progress, regardless of data source. vor 1 Jahr
  Ryan C. Gordon 8c39269279 audio: Fix audio stream format when binding to a capture device. vor 1 Jahr
  Ryan C. Gordon f26b838a3e jack: Check for sample rate and buffer size changes from the server. vor 1 Jahr
  Ryan C. Gordon 063cb0df6b audio: Fixed comment typo. "deref" should be "unref" vor 1 Jahr
  Ryan C. Gordon 354611a0c6 testaudio: Fixed some bugs Valgrind pointed out. vor 1 Jahr
  Ryan C. Gordon a17f3ba916 audio: Reworked audio device disconnect management. vor 1 Jahr
  Zhile Zhu 6ddd96a4d0 Fix some wrong gamepad/controller event enums vor 1 Jahr
  Ryan C. Gordon 8df68b4120 hashtable: Moved over to single-line comments. vor 1 Jahr
  Ryan C. Gordon 1c6d996108 testaudio: if the SDL_Renderer is already gone, don't destroy SDL_Textures. vor 1 Jahr
  Ryan C. Gordon b22ffb9797 audio: Fix some logic errors in the new device hashtable code. vor 1 Jahr
  Anonymous Maarten e526dc64bd Don't set unused variable vor 1 Jahr
  Ryan C. Gordon 6664437748 hashtable: Don't rearrange bucket elements during SDL_FindInHashTable. vor 1 Jahr
  Ryan C. Gordon 8ac5c84ad1 audio: device thread shouldn't touch `thread_alive` after object is free'd. vor 1 Jahr
  Ryan C. Gordon b17151eb16 testaudio: Don't crash if renderer is NULL (happens during shutdown). vor 1 Jahr
  Ryan C. Gordon 7f408e57ee audio: Keep all available devices in a hashtable instead of linked lists. vor 1 Jahr
  Ryan C. Gordon 0aba2c97db hashtable: SDL_IterateHashTable might as well provide both key and value. vor 1 Jahr
  Ryan C. Gordon 95a9271dbf audio: Never lock a device while holding the device_list_lock. vor 1 Jahr
  kanjitalk755 9aeabb0b05 Fix macOS build error by #8269 vor 1 Jahr
  Anonymous Maarten 382751c4b5 testffmpeg: print usage of options to change audio/video codec vor 1 Jahr
  Sam Lantinga f91bde64d5 testffmpeg: Only enable blending if we're using a texture format that supports it vor 1 Jahr
  Sam Lantinga 516d6f9efc testffmpeg: added support for YUVA formats using swscale vor 1 Jahr
  Ryan C. Gordon ac71831350 Sync wiki -> headers vor 1 Jahr
  Sam Lantinga d18f910248 testffmpeg: added the ability to specify audio and video codecs vor 1 Jahr