Anonymous Maarten
|
7cf3234efe
cmake: SDL2 target is not always available
|
8 月之前 |
Sam Lantinga
|
230f1debd0
Fixed macOS build
|
8 月之前 |
Sam Lantinga
|
0b6eff4167
Fixed building on macOS with OpenGL disabled
|
8 月之前 |
Sam Lantinga
|
7fdf794377
Fixed crash with joystick rumble after disconnection
|
8 月之前 |
Sam Lantinga
|
15c73f5bfe
Fixed whitespace
|
8 月之前 |
SDL Wiki Bot
|
eee439debe
Sync SDL2 wiki -> header
|
8 月之前 |
Ryan C. Gordon
|
0ba3d9862d
SDL_RWFromFile: On Apple platforms, offer a hint to not look in resource dirs.
|
8 月之前 |
Charles Cross
|
e306cbcbee
Updates CheckLibUDev() to match main, fixing missing HAVE_LIBUDEV
|
8 月之前 |
Ozkan Sezer
|
2cb2897e50
SDL_mslibc.c: revert PR/10303 changes
|
8 月之前 |
Frank Praznik
|
5d1ca1c8c7
wayland: Don't fail to retrieve a system cursor if no window is focused
|
8 月之前 |
Anonymous Maarten
|
50a6a39dd6
cmake: use genexes for linking against apple frameworks
|
8 月之前 |
Ozkan Sezer
|
73066492f6
testshader.c: include stdlib.h for exit()
|
9 月之前 |
Ozkan Sezer
|
86b4d035db
SDL_stdinc.h (SDL_COMPILE_TIME_ASSERT): Keep C++ case alone (after PR/10331)
|
9 月之前 |
Anonymous Maarten
|
5d606eaae2
stdinc: c23 deprecated _Static_assert in favor of static_assert
|
9 月之前 |
Charlie Birks
|
6e931bee01
emscripten: restore key event prevent default behaviour
|
9 月之前 |
Anonymous Maarten
|
fd32342ced
ci: build MSVC workflows using Ninja generator
|
9 月之前 |
Anonymous Maarten
|
ab4370c247
cmake: detect ARM64EC and enable SDL_LIBC by default
|
9 月之前 |
Anonymous Maarten
|
7fb8b62a4d
cmake: fix building UWP with non-MSVC generator
|
9 月之前 |
Anonymous Maarten
|
11c0dfbdfe
Fix UWP build in non-UNICODE mode
|
9 月之前 |
vanfanel
|
5ab1151508
Fix KMSDRM double buffering.
|
9 月之前 |
vanfanel
|
9e6b8d56e3
Add SDL_VIDEO_DOUBLE_BUFFER support to the Wayland backend.
|
9 月之前 |
Amir
|
ccade50587
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
|
9 月之前 |
Ryan C. Gordon
|
3f9591babe
README-macos: fixed some text.
|
9 月之前 |
Anonymous Maarten
|
256269afb3
sdl2-config.in: use backtics instead of $() for older shells
|
9 月之前 |
Anonymous Maarten
|
2eeb39298e
pthread: timespec.tv_nsec must be less then 1000000000 ns
|
9 月之前 |
ceski
|
3b7eafedb3
Add a Windows mapping for SplitFish Game Controller
|
9 月之前 |
Anonymous Maarten
|
bc39952b23
cmake: only add SDL_LIBC=0 compile options to SDL2 libraries
|
9 月之前 |
Anonymous Maarten
|
a25f94c9a8
ci: run VC tests under sdlprocdump
|
9 月之前 |
Anonymous Maarten
|
bba51871a8
cmake: only link SDL2 against test executables
|
9 月之前 |
Sam Lantinga
|
b057159db7
Make sure SDL subsystems are initialized before starting threads
|
9 月之前 |