Sam Lantinga
|
7e505b0dd3
Don't fail if we can't open the tty, this can be a legitimate use case.
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hace 8 años |
Sam Lantinga
|
267c950918
Added mappings for the 8Bitdo NES30 Pro and iBuffalo SNES Controller
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hace 8 años |
Ryan C. Gordon
|
70c8bd2481
Fixed a bunch of compiler warnings in the test code.
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hace 8 años |
Ryan C. Gordon
|
13f2e54295
x11: make the X11 target work on macOS with Xquartz.
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hace 8 años |
Ryan C. Gordon
|
61a3ba303c
Replaced a few single-line "//" comments.
|
hace 8 años |
Sam Lantinga
|
e25f4e507d
Really fixed blit issue for capehill
|
hace 8 años |
Sam Lantinga
|
e9c2dcdae8
Fixed bug 3469 - Keypresses leak to the console with 2.0.5
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hace 8 años |
Sam Lantinga
|
df25258a1e
Added configure and cmake support for libsamplerate
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hace 8 años |
Ryan C. Gordon
|
c5825b698d
audio: Don't call a NULL function pointer when clearing audio streams.
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hace 8 años |
Ryan C. Gordon
|
c1ac4c6835
Better fix for static analysis issue in SDL_DestroyRenderer().
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hace 8 años |
Ryan C. Gordon
|
5fcd454a16
emscripten-buildbot.sh: let user override default SDKDIR.
|
hace 8 años |
Sam Lantinga
|
cbe44f7ff1
Added support for using libsamplerate to do audio resampling
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hace 8 años |
Sam Lantinga
|
37f404fb87
Fixed confusion between Ryan's new audio stream and the audio buffer we were calling stream in the callback
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hace 8 años |
Sam Lantinga
|
3df77ced1e
Just roll back the entire portion of the commit from a8253d439914 which caused bug 3544 until we figure out what the right static analysis fix is.
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hace 8 años |
Ryan C. Gordon
|
748f46054f
audio: Add an assert to make sure non-streaming audio uses good buffer sizes.
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hace 8 años |
Sam Lantinga
|
356c2eadf4
Fixed bug 3544 - Memory freeing bug in SDL_DestroyRenderer/SDL_DestroyTexture
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hace 8 años |
Ryan C. Gordon
|
345c5989f1
haiku: Patched to compile.
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hace 8 años |
Sam Lantinga
|
3443dc19f9
Don't do any audio conversion if none is necessary
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hace 8 años |
Sam Lantinga
|
41be9756f0
Fixed bug 3546 - SDL_EVDEV_is_console() uses type of wrong size when calling ioctl
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hace 8 años |
Ryan C. Gordon
|
b3e8db802e
audio: rename fake_stream to work_buffer.
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hace 8 años |
Ryan C. Gordon
|
992124d4de
audio: Fixed SDL_AudioStreamGet() function parameters.
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hace 8 años |
Ryan C. Gordon
|
99fc1ef994
naclaudio: Untested attempt to migrate to SDL_AudioStream.
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hace 8 años |
Ryan C. Gordon
|
115d0ce71c
haikuaudio: Untested attempt to get this working with SDL_AudioStream.
|
hace 8 años |
Ryan C. Gordon
|
1a90c72dfc
emscriptenaudio: don't get stuck in infinite loop if SDL_AudioStreamPut fails.
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hace 8 años |
Ryan C. Gordon
|
f07a1a5ad5
emscriptenaudio: Reworked to use SDL_AudioStream.
|
hace 8 años |
Ryan C. Gordon
|
3761b5f60b
Fixed a few compiler warnings.
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hace 8 años |
Ryan C. Gordon
|
4aa9e36983
Patched to compile on some compilers.
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hace 8 años |
Ryan C. Gordon
|
30178a9b24
audio: Added SDL_AudioStream. Non-power-of-two resampling now works!
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hace 8 años |
Ryan C. Gordon
|
f12ab8f2b3
audio: More effort to improve and simplify audio resamplers.
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hace 8 años |
Ryan C. Gordon
|
52130bde40
diskaudio: Use SDL_Log, not fprintf.
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hace 8 años |