Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga 7f710e93f0 Make sure we don't create a game controller mapping for HID devices that aren't supported by HIDAPI il y a 4 ans
  Sam Lantinga 7e19c634c1 Note that the Logitech G29 (PS4) is a racing wheel il y a 4 ans
  Ozkan Sezer 431b79cf34 SDL_config_os2.h: remove some duplicated lines. il y a 4 ans
  Ozkan Sezer 582e1f4a1c config.guess and config.sub updates from mainstream il y a 4 ans
  Sylvain Becker d59f8dafe4 Fixed bug 5510 - simplify the scaling functions blit auto (generated file) il y a 4 ans
  Sylvain Becker 0b338bffe6 Fixed bug 5510 - simplify the scaling functions il y a 4 ans
  Sylvain Becker dd6e02df63 SDL_stretch: remove un-used vars, same notation as blit functions il y a 4 ans
  Sam Lantinga 1dc9180fb6 Fixed compiler warnings il y a 4 ans
  Sam Lantinga d59a926837 Fixed build warning il y a 4 ans
  Sam Lantinga eb83da0234 Fixed PS4 controllers over Bluetooth on Windows 7 il y a 4 ans
  Sam Lantinga d95a9eaedc Added WIN_IsWindows8OrGreater() for internal use il y a 4 ans
  Cameron Gutman 808249a5ca X11: Ungrab the keyboard when the mouse leaves the window il y a 4 ans
  Ozkan Sezer 87f0900701 SDL_LowerSoftStretchLinear: assign result from scale_mat() to ret. il y a 4 ans
  Sam Lantinga 24d6fda2c3 Fixed bug 3816 - asm code in video/SDL_stretch.c il y a 4 ans
  Sam Lantinga d81eaf8da5 Added explicit case from Uint8 to int before subtracting offset il y a 4 ans
  Sam Lantinga bec9d740ec Fixed compile warning il y a 4 ans
  Sam Lantinga a4db44fa71 The Sharkoon Skiller SGH2 headset hangs in DirectInput enumeration, so avoid it here just in case. il y a 4 ans
  Sam Lantinga 06ad887f44 Fixed bug 3816 - asm code in video/SDL_stretch.c il y a 4 ans
  Sam Lantinga 1e5f0073c6 Fixed building with mingw64 il y a 4 ans
  Sylvain Becker 70b353d1a5 SDL_Update{YUV,NV}Texture: also intersect rect with texture dimension il y a 4 ans
  Sylvain Becker 13626c3681 SDL_UpdateTexture: intersect update rect with texture dimension il y a 4 ans
  Sylvain Becker 5e3cf0d1f4 SDL_SoftStretch: disable asm path if mprotect isn't available (see bug #3816) il y a 4 ans
  Cameron Gutman 6b057c6783 Expose separate keyboard and mouse grab support il y a 4 ans
  Sylvain Becker ff827fc767 SDL_SoftStretch: re-enable USE_ASM_STRETCH path for gcc >= 4.6 il y a 4 ans
  Cameron Gutman a1d288bea1 DirectFB: Split input grab handling into keyboard and mouse parts il y a 4 ans
  Sam Lantinga de85d61256 Fixed bug 5497 - SDL_COMPOSE_ERROR is wrong il y a 4 ans
  Sam Lantinga de1c19b3f5 Fixed bug 5481 - iOS-specific main sources not used for CMake build. il y a 4 ans
  Sam Lantinga ac72a2ba8e Fixed bug 5493 - Hint to let the user opt out of having Switch controllers' Home button lit when opened il y a 4 ans
  Sam Lantinga f23022ef97 Removed non-functional window grab implementations il y a 4 ans
  Cameron Gutman a0d3c6c63c Rename SetWindowGrab() to SetWindowMouseGrab() il y a 4 ans