Sam Lantinga
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7f710e93f0
Make sure we don't create a game controller mapping for HID devices that aren't supported by HIDAPI
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il y a 4 ans |
Sam Lantinga
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7e19c634c1
Note that the Logitech G29 (PS4) is a racing wheel
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il y a 4 ans |
Ozkan Sezer
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431b79cf34
SDL_config_os2.h: remove some duplicated lines.
|
il y a 4 ans |
Ozkan Sezer
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582e1f4a1c
config.guess and config.sub updates from mainstream
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il y a 4 ans |
Sylvain Becker
|
d59f8dafe4
Fixed bug 5510 - simplify the scaling functions blit auto (generated file)
|
il y a 4 ans |
Sylvain Becker
|
0b338bffe6
Fixed bug 5510 - simplify the scaling functions
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il y a 4 ans |
Sylvain Becker
|
dd6e02df63
SDL_stretch: remove un-used vars, same notation as blit functions
|
il y a 4 ans |
Sam Lantinga
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1dc9180fb6
Fixed compiler warnings
|
il y a 4 ans |
Sam Lantinga
|
d59a926837
Fixed build warning
|
il y a 4 ans |
Sam Lantinga
|
eb83da0234
Fixed PS4 controllers over Bluetooth on Windows 7
|
il y a 4 ans |
Sam Lantinga
|
d95a9eaedc
Added WIN_IsWindows8OrGreater() for internal use
|
il y a 4 ans |
Cameron Gutman
|
808249a5ca
X11: Ungrab the keyboard when the mouse leaves the window
|
il y a 4 ans |
Ozkan Sezer
|
87f0900701
SDL_LowerSoftStretchLinear: assign result from scale_mat() to ret.
|
il y a 4 ans |
Sam Lantinga
|
24d6fda2c3
Fixed bug 3816 - asm code in video/SDL_stretch.c
|
il y a 4 ans |
Sam Lantinga
|
d81eaf8da5
Added explicit case from Uint8 to int before subtracting offset
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il y a 4 ans |
Sam Lantinga
|
bec9d740ec
Fixed compile warning
|
il y a 4 ans |
Sam Lantinga
|
a4db44fa71
The Sharkoon Skiller SGH2 headset hangs in DirectInput enumeration, so avoid it here just in case.
|
il y a 4 ans |
Sam Lantinga
|
06ad887f44
Fixed bug 3816 - asm code in video/SDL_stretch.c
|
il y a 4 ans |
Sam Lantinga
|
1e5f0073c6
Fixed building with mingw64
|
il y a 4 ans |
Sylvain Becker
|
70b353d1a5
SDL_Update{YUV,NV}Texture: also intersect rect with texture dimension
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il y a 4 ans |
Sylvain Becker
|
13626c3681
SDL_UpdateTexture: intersect update rect with texture dimension
|
il y a 4 ans |
Sylvain Becker
|
5e3cf0d1f4
SDL_SoftStretch: disable asm path if mprotect isn't available (see bug #3816)
|
il y a 4 ans |
Cameron Gutman
|
6b057c6783
Expose separate keyboard and mouse grab support
|
il y a 4 ans |
Sylvain Becker
|
ff827fc767
SDL_SoftStretch: re-enable USE_ASM_STRETCH path for gcc >= 4.6
|
il y a 4 ans |
Cameron Gutman
|
a1d288bea1
DirectFB: Split input grab handling into keyboard and mouse parts
|
il y a 4 ans |
Sam Lantinga
|
de85d61256
Fixed bug 5497 - SDL_COMPOSE_ERROR is wrong
|
il y a 4 ans |
Sam Lantinga
|
de1c19b3f5
Fixed bug 5481 - iOS-specific main sources not used for CMake build.
|
il y a 4 ans |
Sam Lantinga
|
ac72a2ba8e
Fixed bug 5493 - Hint to let the user opt out of having Switch controllers' Home button lit when opened
|
il y a 4 ans |
Sam Lantinga
|
f23022ef97
Removed non-functional window grab implementations
|
il y a 4 ans |
Cameron Gutman
|
a0d3c6c63c
Rename SetWindowGrab() to SetWindowMouseGrab()
|
il y a 4 ans |