Историја ревизија

Аутор SHA1 Порука Датум
  Philipp Wiesemann 83200a3225 Removed empty statements. пре 11 година
  Philipp Wiesemann a24745f48d Fixed names of four hint environment variables. пре 11 година
  Philipp Wiesemann 2d8b86bb07 Fixed unused local variable warning. пре 11 година
  Philipp Wiesemann aeebdc501a Fixed typos in header comments. пре 11 година
  Philipp Wiesemann 9a56cde24c Removed unused variable from test program. пре 11 година
  Philipp Wiesemann 02045dcb3a Fixed doxygen comment in header. пре 11 година
  David Ludwig abcb264c12 WinRT: "SDL" to "SDL2", both for .dll output files, and for MSVC project names. пре 11 година
  Sam Lantinga c3c24a335d Fixed the joystick side of XInput haptic detection on Windows 8 пре 11 година
  Sam Lantinga 764aa147ad Fixed XInput haptic support on Windows 8 пре 11 година
  Sam Lantinga 229b438d42 Fixed assertion loading button.bmp in testgamecontroller пре 11 година
  Sam Lantinga 20680d7db0 Added testrumble to the Visual Studio 2013 solution пре 11 година
  Ryan C. Gordon 6123f15e77 Raspberry Pi builds should upload as .tar.xz instead of .tar.bz2. пре 11 година
  Ryan C. Gordon 17a8d2934d Changed a C++ single-line comment to /* */ style. пре 11 година
  Pierre-Loup A. Griffais 833cfe534a Remove the RaiseWindow call from OnWindowRestored for now. пре 11 година
  Brandon Schaefer 8938c2b5db Ignore unused mir event functions, need headers in Ubuntu 14.04 to use them. пре 11 година
  Brandon Schaefer 2298ed170f Remove two unused variables, causing compiler warnings. пре 11 година
  Brandon Schaefer b0502ce831 Re-enable Mir/Wayland support now that 2.0.3 has been released. пре 11 година
  David Ludwig a99bf4d705 WinRT: Call IDXGIDevice3::Trim before app-suspend, as required on Windows 8.1 пре 11 година
  David Ludwig cbf718461c WinRT: Line ending fixes (CRLF to LF) пре 11 година
  Gabriel Jacobo 22a7dd0be8 Fixes #2456, controllermap's undo does not work correctly (by Bogdan Marinov) пре 11 година
  Gabriel Jacobo 1f92c9dcac Emit SDL_RENDER_DEVICE_RESET on Android when the GLES context is recreated пре 11 година
  Ryan C. Gordon dd81dad1ad Added an assert to help static analyzer. пре 11 година
  Sam Lantinga 26823b1bb4 Added an event SDL_RENDER_DEVICE_RESET, which is triggered on Direct3D 11 when the device has been lost and all textures need to be recreated. пре 11 година
  Sam Lantinga 25919bf252 Fixed warning on Mac OS X пре 11 година
  Sam Lantinga 3317e4340d Fixing Alt-Enter handling, submitted by Nader Golbaz пре 11 година
  David Ludwig 119dff5546 WinRT: Implemented SDL_ShowMessageBox for Windows 8.x/RT hosts пре 11 година
  Ryan C. Gordon 6ab50a5e2e Tossed in some SDL_asserts to make static analyzer happier. пре 11 година
  David Ludwig 46a80b04d8 D3D11: Fixed a crash after a GPU device-reset on Win32 пре 11 година
  David Ludwig 6ce684e92b D3D11: Added code to handle GPU-device-removed scenarios пре 11 година
  Sam Lantinga c3d1037665 Better keyboard detection when some of the keys are remapped, thanks to Lewis Wall пре 11 година