提交历史

作者 SHA1 备注 提交日期
  Ryan C. Gordon 8fa9b57f75 windows: first shot at naming threads with SetThreadDescription(). 8 年之前
  Sam Lantinga 95ab9dc73c Added Thrustmaster Wheel FFB entry to the list of wheels 8 年之前
  Sam Lantinga 3c90a52aa7 Added an API to get the type of a connected joystick 8 年之前
  Misty De Meo ae5e9a319b Add gamecontrollerdb mapping for Xbox One S on Mac 8 年之前
  Misty De Meo ca89d9b593 Darwin: fix detection of Xbox One S controller 8 年之前
  Sam Lantinga ede5c73484 Generalized the audio resampling hint for other resampling methods in the future 8 年之前
  Ryan C. Gordon 47e2f4e950 audio: libsamplerate can't resample in-place; make space for a copy if needed. 8 年之前
  Ryan C. Gordon 1b3327edd0 configure: report libsamplerate support status. 8 年之前
  Ryan C. Gordon c7f9dcb6fc audio: Offer a hint for libsamplerate quality/speed tradeoff. 8 年之前
  Ryan C. Gordon 5ea0c893cd CMake: fixed logic error in setting -mfpmath=387. 8 年之前
  Ryan C. Gordon 36cb05a8f8 configure.in: Check for sse3 too when setting -mfpmath=387. 8 年之前
  Ryan C. Gordon 1da3a33773 audio: Fix static analysis concerns about a dead assignment. 8 年之前
  Ryan C. Gordon 073ff7dea3 Added a note about aligning SDL_AudioCVT data. 8 年之前
  Ryan C. Gordon 8f627c1cd8 audio: Make sure SDL_AudioStream's work buffer is 16-byte aligned, for SIMD. 8 年之前
  Ryan C. Gordon 17dcee20c1 audio: Streams now resample in-place. Removed second allocated buffer. 8 年之前
  Ryan C. Gordon b5eeab779f audio: allow stereo Sint16 resampling fast path in SDL_AudioStream. 8 年之前
  Ryan C. Gordon a80cb672e3 audio: Fixed off-by-one error in upsampling. 8 年之前
  Ryan C. Gordon dad07f960b audio: Resampler now special-cases stereo and mono processing. 8 年之前
  Ryan C. Gordon 8ce6ddf125 audio: Fixed incorrect pointer in SDL_ResampleCVT_si16_c2(). 8 年之前
  Ryan C. Gordon ecdc6c1207 audio: Fixed copy/paste bug in float32->sint16/SSE2 scalar leftover code. 8 年之前
  Ryan C. Gordon 4b8f354668 audio: Fix same bug as last commit, but for _mm_bslli_si128 vs _mm_slli_si128. 8 年之前
  Ryan C. Gordon fab4501811 audio: use _mm_srli_si128 instead of _mm_bsrli_si128. 8 年之前
  Ryan C. Gordon 3594bf8eeb audio: Wired up new SSE code to build system. 8 年之前
  Ryan C. Gordon 202ab30c16 audio: Special case for resampling stereo AUDIO_S16SYS audio data. 8 年之前
  Ryan C. Gordon 8855daac66 audio: Make the simple resampler operate in-place. 8 年之前
  Ryan C. Gordon 64056e81cd audio: Added SSE3 implementation of SDL_ConvertStereoToMono(). 8 年之前
  Ryan C. Gordon a7f86f2fd2 audio: don't cast to double in SDL_ConvertStereoToMono(). 8 年之前
  Ryan C. Gordon 83454c821f audio: removed conditional from simple resampler's inner loop. 8 年之前
  Philipp Wiesemann 4f981df37f Haiku: Fixed memory leak if creating framebuffer failed. 8 年之前
  Philipp Wiesemann 330f2911c2 WinRT: Fixed typo in README. 8 年之前