Sam Lantinga
|
90b38a5d61
Fixed bug 3786 - building against a Mac OS X SDK < 10.11 fails since the vulkan merge
|
7 éve |
Sam Lantinga
|
d619d88560
Fixed bug 3662 - Error message when using the audio conversion setup without an initialized audio subsystem is a bit vague
|
7 éve |
Ryan C. Gordon
|
b128e8802d
audio: A whole bunch of improvements to audio conversion (thanks, Solra!).
|
7 éve |
Ryan C. Gordon
|
620f5342b5
stdlib: An implementation of SDL_scalbn using ldexp() (thanks, Ozkan!).
|
7 éve |
Ryan C. Gordon
|
a0cd7d6bce
audio: Converting audio samples from int to float was using wrong equation.
|
7 éve |
Sam Lantinga
|
1067b528d3
Fixed building with an older Mac OS X SDK
|
7 éve |
Sam Lantinga
|
e8b114ecfc
Vulkan support on Mac OS X introduces a link time dependency (CAMetalLayer) on 10.11 and newer
|
7 éve |
Sam Lantinga
|
309474765b
We don't need the VULKAN_SDK to build SDL with Vulkan support anymore
|
7 éve |
Sam Lantinga
|
09e43d450f
Added missing Visual Studio 2010 project for testvulkan
|
7 éve |
Sam Lantinga
|
aa85436ec7
Fixed compile warning
|
7 éve |
Sam Lantinga
|
da84c3bf6e
Added a log message for nativeRunMain()
|
7 éve |
Sam Lantinga
|
60182eb71b
Allow overriding the main entry point on Android
|
7 éve |
Sam Lantinga
|
dbb0a2aa74
Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations
|
7 éve |
Sam Lantinga
|
9341589925
Removed unneeded Vulkan symbol definitions
|
7 éve |
Sam Lantinga
|
2a945b44cb
Fixed bug 2361 - [Android] Joysticks do not have unique IDs
|
7 éve |
Sam Lantinga
|
c45932ba7e
Fixed bug 2277 - Hardware keyboard control key sequences don't get reported
|
7 éve |
Sam Lantinga
|
0560544d1c
Fixed 3783 - Default libGL path for directFB on Linux differs from x11 path
|
7 éve |
Sam Lantinga
|
d28cb702e4
Fixed bug 3781 - unbalanced #pragma pack(pop) in close_code.h
|
7 éve |
Sam Lantinga
|
959ae9019d
Instantiate the CAMetalLayer so SDL_Vulkan_CreateSurface() doesn't fail
|
7 éve |
Sam Lantinga
|
6dd3f55d55
Fixed WinRT build after changing the header guard preprocessor symbol
|
7 éve |
Sam Lantinga
|
ff8d2e1493
Fixed build when Wayland is dynamically loaded
|
7 éve |
Sam Lantinga
|
edaa0ef53f
Fixed analyzer warning "Call to 'calloc' has an allocation size of 0 bytes"
|
7 éve |
Sam Lantinga
|
3c7f9d692a
Fixed redefinition of typedef warnings and errors on BSD
|
7 éve |
Sam Lantinga
|
50efbda736
Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h
|
7 éve |
Sam Lantinga
|
0d011ec66d
Renaming of guard header names to quiet -Wreserved-id-macro
|
7 éve |
Sam Lantinga
|
ce2b16445e
Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration
|
7 éve |
Sam Lantinga
|
5cd1a95910
Fixed Android build with Vulkan support
|
7 éve |
Sam Lantinga
|
0cebef607b
Fixed code style for new Vulkan API functions
|
7 éve |
Sam Lantinga
|
ea91908e95
Fixed Android ABI check to match vulkan/vk_platform.h
|
7 éve |
Sam Lantinga
|
34bdee53c6
Make the androidbuildlibs.sh script executable
|
7 éve |