Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga 9299a3e796 Workaround for crash in CoUninitialize() 3 éve
  Sam Lantinga 978fbc3250 Fixed compile warnings 3 éve
  Sam Lantinga 6c531c4334 Correct handling of sentinel events when polling without removing events 3 éve
  Cacodemon345 d90bd261f3 wscons: Make USB keyboard input layout independent 3 éve
  Sylvain 9d86ec8573 Palette format: software Render Jitter in rotation (see #5143) 3 éve
  Sylvain ceb09ee740 Fixed #5143 - software Render Jitter in rotation 3 éve
  Sam Lantinga 18032979d8 Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks 3 éve
  Sylvain 75ffa24e3a Software Render Jitter in rotation (bug #5143) 3 éve
  Sylvain 61abc4e5b6 PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070) 3 éve
  Sylvain 18b76fcc5d Fixed bug #3070 - SDL_RenderCopyEx rotation and global scaling around the wrong way (software renderer) 3 éve
  Sylvain e366ad1288 Fixed bug #2308: SDL_RenderCopyEx rotation center precision (software renderer) 3 éve
  Wouter Wijsman 66ee79bd68 [PSP] Don't swizzle streaming textures 3 éve
  Sam Lantinga f97a29f6e1 Use the real device VID/PID when seeing the Steam virtual controller 3 éve
  Sylvain 85e6500065 X11 Segmentation fault with multiple windows and renderers (see #5256) 3 éve
  Wouter Wijsman 4cb6181808 Do not build loadso test eboot for PSP 3 éve
  Sylvain a75041e8dd Fixed bug #2140: basic support to convert 16 colors palette PIXELFORMAT_INDEX4, to allow conversion to SDL_Texture 3 éve
  Wouter Wijsman abc8198a1f Render all sides when drawing rect on PSP 3 éve
  Sylvain 5b41844c75 Fixed bug #5322 - register virtual input devices as SDL_Touch device, fix compilation 3 éve
  Sylvain 3a9bbf604e Fixed bug #5322 - register virtual input devices as SDL_Touch device because 3 éve
  Sylvain 59f1e2875a Android: add debug function to display class/sources 3 éve
  Frank Praznik 228db35287 audio: pipewire: Tidy up formatting 3 éve
  Frank Praznik 9da9e85cba audio: pipewire: Reset all hotplug values and pointers on shutdown 3 éve
  Frank Praznik 5b36a527ed audio: pipewire: Remove redundant locks 3 éve
  Frank Praznik 48b4d1c412 audio: pipewire: Convert atomic hotplug conditional variables to SDL_bool 3 éve
  Ozkan Sezer 67f12ede3b move bug #5333 fix to headers 3 éve
  Wouter Wijsman 54304b971d Fix rotation direction and center point on PSP 3 éve
  Wouter Wijsman 2b572dff88 Make RenderCopyEx rotate around center 3 éve
  Sylvain 2df2da11f6 Android: handleMotionEvent() is checking for SOURCE_JOYSTICK. So don't handle DPAD GAMEPAD (see #5322, #2718) 3 éve
  Sylvain 1fc5dba3d5 Android: test for SOURCE_KEYBOARD / SOURCE_MOUSE. Don't compare to 0, since there are several bits (see #5322, #2718) 3 éve
  Ozkan Sezer 7935cfacc5 SDL_mfijoystick.m: use __typeof instead of typeof. 3 éve