Commit History

Author SHA1 Message Date
  Sam Lantinga 99789c71c1 Fixed bug 1820 - building SDL as a static library with static runtime doesn't compile/link with visual studio 11 years ago
  Gabriel Jacobo 9ceed73db4 Raspberry Pi support (also unified UDEV and EVDEV support) 11 years ago
  Philipp Wiesemann b9a2230806 Fixed doxygen warning. 11 years ago
  Philipp Wiesemann 90afb94ec6 Corrected name of SDL_Color field from unused to a. 11 years ago
  Sam Lantinga 8b6ad7ffba Fixed bug 2101 - CWBackPixel causes weird window flickering on window resize 11 years ago
  Sam Lantinga b9567776d7 # User Darren Salt <devspam@moreofthesa.me.uk> 11 years ago
  Sam Lantinga c95761e00a Fixed bug 2100 - directfb fails to build 11 years ago
  Sam Lantinga 3ef5a97706 Fixed the name of the environment variable to match the name of the hint. 11 years ago
  Edward Rudd 869a707612 add in High DPI support (aka Retina) 11 years ago
  Sam Lantinga 0103bc0bff Default to OpenGL ES 2.0 instead of 1.0 when it's available. 11 years ago
  Sam Lantinga d3d6f9ad19 Fixed syntax error in C style block comment. 11 years ago
  Ryan C. Gordon bfe1b1d066 Don't incorrectly report success for negative swap intervals on Mac OS X. 11 years ago
  Sam Lantinga fae4190dca Added SDL_Direct3D9GetAdapterIndex(), which returns the adapter index you would pass into CreateDevice to get your device on the right monitor in full screen mode. This fixes the default adapter in SDL_render_d3d.c, which means that tests will work fullscreen off the main monitor now. 11 years ago
  Sam Lantinga 49d64d52d5 Fix X11_RestoreWindow() and X11_RaiseWindow() to properly do window activation. 11 years ago
  Sam Lantinga 67c02a282a Mac: Translate Ctrl-Left click to right click. 11 years ago
  Sam Lantinga e231d5b450 Mac: Turn off momentum-based scrolling. 11 years ago
  Sam Lantinga 37509cf3e3 Mac: Fix cast warning. 11 years ago
  pgriffais a9166450f4 [SDL] X11+GL: Allow Visual override for GL windows. 11 years ago
  Ryan C. Gordon 5081b5d3da Workaround for compiling with /W4 warnings on Visual C++. 11 years ago
  Ryan C. Gordon 83383c6527 Disable thread naming on Win64 for now. 11 years ago
  Sam Lantinga dc9ddf1f61 Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD 11 years ago
  Sam Lantinga 10ffa28a28 Fixed time comparison and explicitly delay 1 ms instead of an arbitrary scheduled time. 11 years ago
  J?rgen P. Tjern? f06eeb013b Fix to buffer overrun in SDL_JoystickGetGUIDString(). 11 years ago
  Sam Lantinga 4b942c5a07 Fixed bug 2076 - OpenGL doesn't work with --disable-threads 11 years ago
  Sam Lantinga 2afbd773b8 Fixed bug 2081 - Add name to SDL_Point structure 11 years ago
  Sam Lantinga cefffd618f Fixed bug 2082 - SDL stdlib implementation does not force upper case for %X format specifier 11 years ago
  Sam Lantinga 48aca0b2df Fixed bug 2084 - SDL_log xxx on Android outputs to Logcat with incorrect priority. 11 years ago
  Ryan C. Gordon b63d11ce9c The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const. 11 years ago
  Ryan C. Gordon 2bafbedac7 Enabled thread naming on Windows. 11 years ago
  Gabriel Jacobo ace1e98a18 Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1 11 years ago