Sam Lantinga
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9a23d0e3f6
Added new audio files to the Xcode project
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1 year ago |
Brick
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a62e62f97a
Refactored SDL_audiocvt.c
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1 year ago |
Ryan C. Gordon
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31229fd47f
include: Added a note about SDL's iOS app delegate functions.
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1 year ago |
Guldoman
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65aaf3a9ab
x11: Always update clipboard owner
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1 year ago |
Sam Lantinga
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f622f21e6f
Fixed build
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1 year ago |
Sam Lantinga
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5774c9638c
Prefer hidraw over libusb when libusb whitelisting is not enabled
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1 year ago |
Sam Lantinga
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9301f7ace2
hidapi/libusb: only enumerate each interface once
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1 year ago |
Sam Lantinga
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859dc14add
Replaced SDL_GetGamepadBindForAxis() and SDL_GetGamepadBindForButton() with SDL_GetGamepadBindings()
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1 year ago |
Sam Lantinga
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9e50048ab6
Revert "Removed SDL_GamepadBinding from the API"
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1 year ago |
Sam Lantinga
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9f17d1a9d8
Don't reference the same function in "see also"
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1 year ago |
Ozkan Sezer
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86505ea630
fix SDL_AudioStreamCallback documentation
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1 year ago |
SDL Wiki Bot
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d885d5c310
Sync SDL3 wiki -> header
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1 year ago |
Ryan C. Gordon
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2f43f7bc53
audio: Allow querying of device buffer size.
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1 year ago |
Ryan C. Gordon
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cf95721130
audio: Added a hint to let apps force device buffer size.
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1 year ago |
Ryan C. Gordon
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47d8c77c67
audio: Choose better default sample frame counts.
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1 year ago |
Ryan C. Gordon
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8b26e95f91
audio: Change SDL_AudioStreamCallback
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1 year ago |
Ryan C. Gordon
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9da34e8fb5
docs: Updated README-emscripten.md.
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1 year ago |
Max Bachmann
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fd1c54a004
detect fanatec steering wheels
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1 year ago |
Ryan C. Gordon
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cb44146089
docs: Whoops, this got added by the wiki bridge by accident!
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1 year ago |
Sam Lantinga
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cd633b9a88
Renamed SDL_IsAudioDevicePaused() to SDL_AudioDevicePaused()
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1 year ago |
SDL Wiki Bot
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c6cad07faa
Sync SDL3 wiki -> header
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1 year ago |
Ryan C. Gordon
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a6e52f9e48
Sync SDL3 wiki -> header
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1 year ago |
Dan Ginsburg
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2de2e9d031
Fix flickering of window when using desktop-fullscreen and borderless window on multiple monitors on Linux. Closes #8186.
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1 year ago |
danginsburg
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723835d16a
Windows: fix for client rect resizing larger each time we came from exclusive fullscreen -> windowed on a monitor with HiDPI set. The problem was we were using the monitor DPI rather than the window DPI so AdjustWindowRectExForDpi was giving us an incorrect size which would be too large for the client rect. Closes #8237.
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1 year ago |
Ryan C. Gordon
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ce27363df2
wikiheaders: Sort undocumented functions.
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1 year ago |
Sam Huang
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e22282b097
Added README about transparent windows in Win32
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1 year ago |
Sam Lantinga
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1d1c6e6305
Turn off COREAUDIO debug logging by default
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1 year ago |
Frank Praznik
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52efefca04
wayland: Fix drag offer leak
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1 year ago |
Ryan C. Gordon
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3a992af446
audio: Added a postmix callback to logical devices.
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1 year ago |
Simon McVittie
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7207bdce5d
render: Enable clipping for zero-sized rectangles
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1 year ago |