Commit History

Author SHA1 Message Date
  Sam Lantinga 9bd483439e Fixed code signing release frameworks 10 years ago
  Andreas Schiffler 962c9911ce Update audio testautomation: more coverage; added SDL_PauseAudio test /w callback coverage 10 years ago
  Sam Lantinga d23d9c88e5 Fixed bug 2421 - SDL_RenderCopyEx off by one when rotating by 90 and -90 10 years ago
  Sam Lantinga ef39d1d1ff Updated configure after removing pthread spinlock support 10 years ago
  Sam Lantinga 8077bf3d10 Fixed bug 2618 - incomplete pthread-based lock support should be removed 10 years ago
  Sam Lantinga 0c8e33764c Fixed bug 2628 - invalidate surface->map in SDL_SurfacePalette() 10 years ago
  Andreas Schiffler 97bdefe2ab Enable 2 disabled audio tests (since bug 1396 is fixed and they pass now) 10 years ago
  Sam Lantinga cd8f63f280 Hopefully fixed Cygwin build 10 years ago
  Sam Lantinga a2d5dd0234 Removed useless assert 10 years ago
  Sam Lantinga fc4e798d79 Fixed bug 2631 - Mac: minor code cleanup 10 years ago
  Sam Lantinga febc47976b SDL_SYS_IsXInputGamepad_DeviceIndex() is only available if SDL_JOYSTICK_XINPUT is true. 10 years ago
  Sam Lantinga c1d29725a8 Fixed indentation for pnacl configuration 10 years ago
  Sam Lantinga 7187b74cf4 Fixed compiler warnings on iOS 10 years ago
  Sam Lantinga 017c5dc381 Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion 10 years ago
  Sam Lantinga de1b22e74e Fixed compiler warning 10 years ago
  Sam Lantinga 73cb234b5c Fixed compiler warning on Mac OS X 10 years ago
  Shawn Walker c5812c5511 2620 solaris port missing atomics if not using gcc 10 years ago
  Sam Lantinga d44f392265 Fixed bug 2629 - Mac: crash when calling SDL_DestroyWindow with an active OpenGL context 10 years ago
  Alex Baines 1c6cd67819 Call dbus_shutdown to make valgrind happy. 10 years ago
  Sam Lantinga 1ee96bb994 Fixed mingw64 build and warnings 10 years ago
  Andreas Schiffler ac112e5f09 Fix option for forced run of disabled tests in test harness 10 years ago
  Sam Lantinga 9b1b74e6c0 Fixed haptic refcount bug (thanks David Ludwig!) 10 years ago
  David Ludwig cf4ff728a0 Made the latest XInput + Haptic changes compile and run on WinRT 10 years ago
  Sam Lantinga b79e7f32cc Split the XInput and DirectInput code so Windows RT can use the existing XInput support. 10 years ago
  Gabriel Jacobo 5a3c553d0a Maybe fixes bug #2291 (red tinted screen on some Samsung Android devices) 10 years ago
  Alfred Reynolds 321af03ff9 add a comment to SDL_InitSubSystem explaining its refcounting behavior 10 years ago
  Alfred Reynolds 2748e28230 The YUV offset is 16 / 255, not 16 / 256 10 years ago
  J?rgen P. Tjern? 744d4f02e6 Apply WIN32_LEAN_AND_MEAN redefine fix to SDL_syswm.h too. 10 years ago
  Sam Lantinga 610225b451 Fixed null terminating the X11 error string 10 years ago
  Gabriel Jacobo 765894e3cd Better fix to support EGL_KHR_create_context and not fail to build on Android 10 years ago