Sam Lantinga
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9f390e7967
Moved SDL_Direct3D9GetAdapterIndex() to SDL_windowsvideo.c since it doesn't belong in the window code.
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11 년 전 |
Sam Lantinga
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89c31bb42a
Implemented SDL_UpdateYUVTexture() for Direct3D
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11 년 전 |
Sam Lantinga
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17c9ff85e2
Added missing SDL_assert.h
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11 년 전 |
Sam Lantinga
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57bd514707
Added optimized YUV texture upload path with SDL_UpdateYUVTexture()
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11 년 전 |
Sam Lantinga
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d0a57ea2b5
Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app.
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11 년 전 |
Sam Lantinga
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dfa53e7e3c
SDL_LoadObject on Windows now calls LoadLibrary a second time in its EX form whenever the first load fails. This second call uses the "altered" search path for DLL dependencies, which includes searching the directory that the DLL itself lives in.
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11 년 전 |
Sam Lantinga
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b6be1435c5
Moved D3D_LoadDLL and SDL_Direct3D9GetAdapterIndex to SDL_windowswindow.c at Jorgen's insistence. That file is wrapped in a more appropriate define check so it will work if somebody builds a binary without D3D support.
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11 년 전 |
Gabriel Jacobo
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1ccbad9603
Do not use UDEV references in EVDEV if UDEV has not been detected
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11 년 전 |
Sam Lantinga
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99789c71c1
Fixed bug 1820 - building SDL as a static library with static runtime doesn't compile/link with visual studio
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11 년 전 |
Gabriel Jacobo
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9ceed73db4
Raspberry Pi support (also unified UDEV and EVDEV support)
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11 년 전 |
Philipp Wiesemann
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b9a2230806
Fixed doxygen warning.
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11 년 전 |
Philipp Wiesemann
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90afb94ec6
Corrected name of SDL_Color field from unused to a.
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11 년 전 |
Sam Lantinga
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8b6ad7ffba
Fixed bug 2101 - CWBackPixel causes weird window flickering on window resize
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11 년 전 |
Sam Lantinga
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b9567776d7
# User Darren Salt <devspam@moreofthesa.me.uk>
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11 년 전 |
Sam Lantinga
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c95761e00a
Fixed bug 2100 - directfb fails to build
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11 년 전 |
Sam Lantinga
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3ef5a97706
Fixed the name of the environment variable to match the name of the hint.
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11 년 전 |
Edward Rudd
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869a707612
add in High DPI support (aka Retina)
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11 년 전 |
Sam Lantinga
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0103bc0bff
Default to OpenGL ES 2.0 instead of 1.0 when it's available.
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11 년 전 |
Sam Lantinga
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d3d6f9ad19
Fixed syntax error in C style block comment.
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11 년 전 |
Ryan C. Gordon
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bfe1b1d066
Don't incorrectly report success for negative swap intervals on Mac OS X.
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11 년 전 |
Sam Lantinga
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fae4190dca
Added SDL_Direct3D9GetAdapterIndex(), which returns the adapter index you would pass into CreateDevice to get your device on the right monitor in full screen mode. This fixes the default adapter in SDL_render_d3d.c, which means that tests will work fullscreen off the main monitor now.
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11 년 전 |
Sam Lantinga
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49d64d52d5
Fix X11_RestoreWindow() and X11_RaiseWindow() to properly do window activation.
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11 년 전 |
Sam Lantinga
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67c02a282a
Mac: Translate Ctrl-Left click to right click.
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11 년 전 |
Sam Lantinga
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e231d5b450
Mac: Turn off momentum-based scrolling.
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11 년 전 |
Sam Lantinga
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37509cf3e3
Mac: Fix cast warning.
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11 년 전 |
pgriffais
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a9166450f4
[SDL] X11+GL: Allow Visual override for GL windows.
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11 년 전 |
Ryan C. Gordon
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5081b5d3da
Workaround for compiling with /W4 warnings on Visual C++.
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11 년 전 |
Ryan C. Gordon
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83383c6527
Disable thread naming on Win64 for now.
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11 년 전 |
Sam Lantinga
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dc9ddf1f61
Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD
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11 년 전 |
Sam Lantinga
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10ffa28a28
Fixed time comparison and explicitly delay 1 ms instead of an arbitrary scheduled time.
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11 년 전 |