Ryan C. Gordon
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a0528cd5ed
emscriptenaudio: Updated for SDL3 audio API.
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il y a 1 an |
Ryan C. Gordon
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79cc29ba35
wave: Don't check if format->channels > INT_MAX, it's a Uint16.
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il y a 1 an |
Ryan C. Gordon
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1bfe97c235
pspaudio: Updated for SDL3 audio API.
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il y a 1 an |
Ryan C. Gordon
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121a2dce15
audio: Make sure `device->hidden` is NULL after CloseDevice
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il y a 1 an |
Ryan C. Gordon
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3d6ba0cafd
ps2audio: Removed free of buffer that hasn't been allocated yet.
|
il y a 1 an |
Ryan C. Gordon
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00ed6f8827
test: Fixed compiler warnings for unused vars.
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il y a 1 an |
Ryan C. Gordon
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6f12f68ec9
ps2audio: SDL3ified the style
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il y a 1 an |
Ryan C. Gordon
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4993743a02
ps2audio: Renamed `_this` to `device`
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il y a 1 an |
Ryan C. Gordon
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74568cdb2b
ps2audio: Updated (but untested) for SDL3 audio API.
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il y a 1 an |
Ryan C. Gordon
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c83b68ef26
jack: renamed `_this` to `device`.
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il y a 1 an |
Ryan C. Gordon
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3f4f004794
audio: Remove an assertion that no longer makes sense.
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il y a 1 an |
Ryan C. Gordon
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86243b2589
jack: Use ProvidesOwnCallbackThread.
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il y a 1 an |
Ryan C. Gordon
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18906a32b8
jack: First shot at updating for SDL3 audio API.
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il y a 1 an |
Ryan C. Gordon
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a2b488359e
dsp: Removed debug logging
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il y a 1 an |
Ryan C. Gordon
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6fd71185cd
dsp: Updated for new SDL3 audio API.
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il y a 1 an |
Ryan C. Gordon
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3482d1215a
alsa: Don't ever block in CaptureFromDevice.
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il y a 1 an |
Ryan C. Gordon
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65d296ef1a
audio: Use SDL_powerof2 instead of reinventing it.
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il y a 1 an |
Ryan C. Gordon
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409b544505
alsa: Updated for new SDL3 audio API
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il y a 1 an |
Ryan C. Gordon
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0999a090a7
audio: More tweaking of `device->thread_alive`
|
il y a 1 an |
Ryan C. Gordon
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f94ffd6092
audio: Fixed logic error
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il y a 1 an |
Ryan C. Gordon
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4deb2970c9
alsa: Renamed `_this` to `device`
|
il y a 1 an |
Ryan C. Gordon
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0fb9e4baae
audio: Remove no-longer-used SupportsNonPow2Samples
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il y a 1 an |
Ryan C. Gordon
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c653e57768
coreaudio: rewritten for SDL3 audio redesign!
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il y a 1 an |
Ryan C. Gordon
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533777eff5
audio: SDL_sysaudio.h comment conversion.
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il y a 1 an |
Ryan C. Gordon
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8473e522e0
audio: unify device thread naming.
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il y a 1 an |
Ryan C. Gordon
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258bc9efed
audio: PlayDevice now passes the buffer, too, for convenience.
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il y a 1 an |
Ryan C. Gordon
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e518149d14
audio: Fixed locking in SDL_AudioDeviceDisconnected
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il y a 1 an |
Ryan C. Gordon
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22afa5735f
audio: FreeDeviceHandle should pass the whole device, for convenience.
|
il y a 1 an |
Ryan C. Gordon
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9e3c5f93e0
coreaudio: Change `_this` to `device`
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il y a 1 an |
Ryan C. Gordon
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e969160de0
audio: unset a freed variable to NULL
|
il y a 1 an |