Commit History

Author SHA1 Message Date
  Ryan C. Gordon a1c125c1f5 fnsince.pl: Report unreleased APIs as part of the next release version. 3 years ago
  Ryan C. Gordon b42ae3dbfe Sync wiki -> header 3 years ago
  Sam Lantinga 98c9836287 Don't clobber the error in SDL_ShowMessageBox() if one has been set at 3 years ago
  Sam Lantinga dca5ce4ea3 Clarified that AAudio is only used on Android 8.1 and newer 3 years ago
  Sam Lantinga dc4c7d9539 Fixed infinite loop in SDL_vsnprintf() if the format string is too large for the output buffer 3 years ago
  Sam Lantinga d5032582e0 Use consistent language between SDLTest_AssertPass() and SDLTest_AssertCheck() 3 years ago
  Sam Lantinga 6c4b4ee7a6 Don't assert on API parameters 3 years ago
  Sam Lantinga fed857787a Update the orientation and display modes when the display settings change on Windows 3 years ago
  Sam Lantinga c0f1109bd0 Implemented querying the orientation of displays on Windows 3 years ago
  Sam Lantinga 3a31a45028 End the scene before resetting the D3D device, since we'll start with BeginScene after that. 3 years ago
  Cameron Gutman 6b64c47b69 haptics: Enumerate XInput/DInput joysticks after haptic init 3 years ago
  Sam Lantinga 6f9909b609 These functions made it into 2.0.18 3 years ago
  Eric Wasylishen 0d98793693 testwm2: Fix video modes menu hit detection when highdpi or logical size used (#4936) 3 years ago
  Sam Lantinga 27ce914463 Send absolute mouse motion when in normal mouse mode and relative mouse motion when in relative mode on iOS 3 years ago
  Sam Lantinga 19c129faba Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true 3 years ago
  Sam Lantinga a7e2e3a329 Fixed rendering in the iOS touch demo 3 years ago
  Sam Lantinga 7681929cb4 Don't send the initial joystick axis event if the application is in the background 3 years ago
  Sam Lantinga d31f90d9e1 Don't send game controller touchpad or sensor events unless the application has focus 3 years ago
  Sam Lantinga d2f756360e When making the window centered it should use windowed mode size since it doesn't affect fullscreen windows 3 years ago
  Susko3 1fc25bd839 Properly position the IME window(s) on windows 3 years ago
  Ryan C. Gordon 04f42e0468 metal: Deal better with -[CAMetalLayer nextDrawable] returning nil. 3 years ago
  Ryan C. Gordon 8f63e9ff68 cmake: use generated SDL_config.h to build SDLmain static lib 3 years ago
  Ryan C. Gordon 3a82e432f0 cmake: Moved back to requiring merely CMake 3.0.0. 3 years ago
  Ryan C. Gordon cfdbd6acca docs: Modernized README-macosx.md and cleaned up the Markdown a little. 3 years ago
  Sam Lantinga 0f2bf62935 Fixed building hidapi when libusb is available 3 years ago
  Sam Lantinga 7b9fe52e1a We're no longer building a separate shared library for hidapi 3 years ago
  Sylvain e8731933cc Fixed warning: macro is not used 3 years ago
  Sylvain c7065bf42f Fix warning: declaration shadows a local variable 3 years ago
  Cameron Gutman 715e7bda22 haptic: Don't enumerate joysticks if the joystick subsystem is active 3 years ago
  Ozkan Sezer b2ce22a077 added src/hidapi/*.c to sources in standalone makefiles 3 years ago