Historique des commits

Auteur SHA1 Message Date
  David Ludwig a40d49aa1c WinRT: enabled the Win10-Store Cert Kit bug-workaround, for Windows 8.1 apps il y a 9 ans
  David Ludwig 898054a179 WinRT: fixed a build error when compiling Windows 8.1 .dlls il y a 9 ans
  David Ludwig c8e3bfbf54 WinRT: removed an unused variable from DXGI-based display-detection code il y a 9 ans
  David Ludwig 781455fd8b WinRT: workaround for a possible bug in the Win10 Store's Certification Kit il y a 9 ans
  Philipp Wiesemann 57f2f3baf3 Windows: Added missing NULL check after SDL_stack_alloc(). il y a 9 ans
  Philipp Wiesemann 96229eed81 Changed comment in test program to avoid confusion. il y a 9 ans
  Philipp Wiesemann 32147ba780 X11: Fixed memory leak when initializing multiple screens. il y a 9 ans
  Philipp Wiesemann 4abb73298a Fixed comment in filesystem test program. il y a 9 ans
  David Ludwig 5790f59f88 WinRT: minor tweak to NuGet package naming il y a 9 ans
  David Ludwig 3b79ab4c2b WinRT: allowed NuGet packaging code to get hg revision regardless of cwd il y a 9 ans
  David Ludwig 89898d8341 WinRT: added NuGet-package creation support to WinRT build script il y a 9 ans
  Philipp Wiesemann 74de09ad4e Fixed compile error in timer test program if PRIu64 not available. il y a 9 ans
  Philipp Wiesemann 1e2a4439a3 Fixed compile warning in IME test program. il y a 9 ans
  Philipp Wiesemann b2445f7bbd Fixed filesystem test program to compile with older versions of C. il y a 9 ans
  David Ludwig fd9f06a0c2 WinRT: noted Win10/UWP support in WhatsNew.txt (under 2.0.4) il y a 9 ans
  David Ludwig 0020aa94c8 WinRT: made WinRT build script create Win10/UWP .dll files il y a 9 ans
  Edward Rudd 9394953400 Add Logitech F510 Gamepad Direct input mode mapping il y a 9 ans
  Alex Szpakowski 6a50d33385 Removed some debug prints. il y a 9 ans
  Alex Szpakowski 9ddc6c3441 Mac: Fixed SDL_SetWindowFullscreen not restoring the window's original size when exiting a Space. il y a 9 ans
  David Ludwig 25abce513d WinRT: added Win10/UWP (Universal Windows Platform) support il y a 9 ans
  David Ludwig fa2d5ab497 WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms il y a 9 ans
  David Ludwig d07aa877d2 WinRT: minor code cleanup in window-creation code il y a 9 ans
  David Ludwig a70fe9a53e WinRT: native windows are inherently resizable (in WinRT 8.x) il y a 9 ans
  David Ludwig 7bd640d5da WinRT: bug-fix, fullscreen mode wasn't getting reported in Windows 8.0 apps il y a 9 ans
  David Ludwig 36090f576f WinRT: bug-fix, OpenGLES2 was failing to init, after recent windowing fixes il y a 9 ans
  David Ludwig f520994455 WinRT: bug-fix, fullscreen window flags weren't set if device was rotated 90 degrees il y a 9 ans
  David Ludwig 623898f70b WinRT: lots of display and windowing related fixes il y a 9 ans
  David Ludwig a5a80cd033 WinRT: fixed crash in SDL_CondWaitTimeout, when using Win10's MSVC runtime il y a 9 ans
  Philipp Wiesemann 11d98995da Replaced tabs with spaces in test programs. il y a 9 ans
  Philipp Wiesemann 2e525193ef Added SDL_HINT_VIDEO_X11_NET_WM_PING to WhatsNew.txt for 2.0.4. il y a 9 ans