David Ludwig
|
a40d49aa1c
WinRT: enabled the Win10-Store Cert Kit bug-workaround, for Windows 8.1 apps
|
il y a 9 ans |
David Ludwig
|
898054a179
WinRT: fixed a build error when compiling Windows 8.1 .dlls
|
il y a 9 ans |
David Ludwig
|
c8e3bfbf54
WinRT: removed an unused variable from DXGI-based display-detection code
|
il y a 9 ans |
David Ludwig
|
781455fd8b
WinRT: workaround for a possible bug in the Win10 Store's Certification Kit
|
il y a 9 ans |
Philipp Wiesemann
|
57f2f3baf3
Windows: Added missing NULL check after SDL_stack_alloc().
|
il y a 9 ans |
Philipp Wiesemann
|
96229eed81
Changed comment in test program to avoid confusion.
|
il y a 9 ans |
Philipp Wiesemann
|
32147ba780
X11: Fixed memory leak when initializing multiple screens.
|
il y a 9 ans |
Philipp Wiesemann
|
4abb73298a
Fixed comment in filesystem test program.
|
il y a 9 ans |
David Ludwig
|
5790f59f88
WinRT: minor tweak to NuGet package naming
|
il y a 9 ans |
David Ludwig
|
3b79ab4c2b
WinRT: allowed NuGet packaging code to get hg revision regardless of cwd
|
il y a 9 ans |
David Ludwig
|
89898d8341
WinRT: added NuGet-package creation support to WinRT build script
|
il y a 9 ans |
Philipp Wiesemann
|
74de09ad4e
Fixed compile error in timer test program if PRIu64 not available.
|
il y a 9 ans |
Philipp Wiesemann
|
1e2a4439a3
Fixed compile warning in IME test program.
|
il y a 9 ans |
Philipp Wiesemann
|
b2445f7bbd
Fixed filesystem test program to compile with older versions of C.
|
il y a 9 ans |
David Ludwig
|
fd9f06a0c2
WinRT: noted Win10/UWP support in WhatsNew.txt (under 2.0.4)
|
il y a 9 ans |
David Ludwig
|
0020aa94c8
WinRT: made WinRT build script create Win10/UWP .dll files
|
il y a 9 ans |
Edward Rudd
|
9394953400
Add Logitech F510 Gamepad Direct input mode mapping
|
il y a 9 ans |
Alex Szpakowski
|
6a50d33385
Removed some debug prints.
|
il y a 9 ans |
Alex Szpakowski
|
9ddc6c3441
Mac: Fixed SDL_SetWindowFullscreen not restoring the window's original size when exiting a Space.
|
il y a 9 ans |
David Ludwig
|
25abce513d
WinRT: added Win10/UWP (Universal Windows Platform) support
|
il y a 9 ans |
David Ludwig
|
fa2d5ab497
WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms
|
il y a 9 ans |
David Ludwig
|
d07aa877d2
WinRT: minor code cleanup in window-creation code
|
il y a 9 ans |
David Ludwig
|
a70fe9a53e
WinRT: native windows are inherently resizable (in WinRT 8.x)
|
il y a 9 ans |
David Ludwig
|
7bd640d5da
WinRT: bug-fix, fullscreen mode wasn't getting reported in Windows 8.0 apps
|
il y a 9 ans |
David Ludwig
|
36090f576f
WinRT: bug-fix, OpenGLES2 was failing to init, after recent windowing fixes
|
il y a 9 ans |
David Ludwig
|
f520994455
WinRT: bug-fix, fullscreen window flags weren't set if device was rotated 90 degrees
|
il y a 9 ans |
David Ludwig
|
623898f70b
WinRT: lots of display and windowing related fixes
|
il y a 9 ans |
David Ludwig
|
a5a80cd033
WinRT: fixed crash in SDL_CondWaitTimeout, when using Win10's MSVC runtime
|
il y a 9 ans |
Philipp Wiesemann
|
11d98995da
Replaced tabs with spaces in test programs.
|
il y a 9 ans |
Philipp Wiesemann
|
2e525193ef
Added SDL_HINT_VIDEO_X11_NET_WM_PING to WhatsNew.txt for 2.0.4.
|
il y a 9 ans |