História revízii

Autor SHA1 Správa Dátum
  Anonymous Maarten a4371d28ac doc: document how to use generator expressions + explain why we no longer provide CMake variables 11 mesiacov pred
  Sam Lantinga 026edbeab0 Use the correct type for the modifier in SDL_Keysym 11 mesiacov pred
  Sam Lantinga c95c415a0b Fixed warning C4244: '=': conversion from 'SDL_Keymod' to 'Uint16', possible loss of data 11 mesiacov pred
  Sam Lantinga 8582bdaab8 Fixed warning C4244: 'function': conversion from 'Uint16' to 'Uint8', possible loss of data 11 mesiacov pred
  Sam Lantinga c64d7ed0aa Fixed warning C4244: '=': conversion from 'SDL_Keymod' to 'Uint16', possible loss of data 11 mesiacov pred
  Sam Lantinga 71f3750ff1 Fixed SDL_GetPathInfo() return value on Windows 11 mesiacov pred
  Petar Popovic 9c6aa5066a PipeWire: removing log message 11 mesiacov pred
  Sam Lantinga a87fa020ac Don't enable enhanced report mode for Bluetooth Nintendo Switch controllers by default 11 mesiacov pred
  Sam Lantinga 323bab9305 Fixed warning: implicit conversion loses integer precision: 'SDL_WindowFlags' (aka 'unsigned long') to 'Uint32' (aka 'unsigned int') 11 mesiacov pred
  Ozkan Sezer 2205626816 SDL_iconv_string: simplify recomputation of outbuf and outbytesleft 11 mesiacov pred
  Ozkan Sezer b2fca55e5c SDL_x11sym.h: corrected XQueryKeymap() proto. 11 mesiacov pred
  SDL Wiki Bot cd45e0a1ed Sync SDL3 wiki -> header 11 mesiacov pred
  SDL Wiki Bot 7857d34d2c Sync SDL3 wiki -> header 11 mesiacov pred
  Sam Lantinga 06a5d4d24f Documented the return value of SDL_GetDateTimeLocalePreferences() 11 mesiacov pred
  Sam Lantinga c1ba31118b Added ball, touchpad, and sensor support for virtual joysticks 11 mesiacov pred
  Ryan C. Gordon d231edd2ad SDL_dialog.h: Added missing `\param` lines to callback documentation. 11 mesiacov pred
  SDL Wiki Bot 5f86f64f06 Sync SDL3 wiki -> header 11 mesiacov pred
  Sam Lantinga bcbf09acde Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() 11 mesiacov pred
  Sam Lantinga 598b4e0a1f Removed the limit on the number of supported renderer texture formats 11 mesiacov pred
  Wim Taymans f3d79ad75f camera: make things work on older PipeWire 11 mesiacov pred
  Wim Taymans fb429f0dfe camera: work around old PipeWire versions 11 mesiacov pred
  Wim Taymans 8186e4b322 camera: don't use newer PipeWire cleanup features 11 mesiacov pred
  Wim Taymans 2b9ac185cd camera: improve PipeWire version checks 11 mesiacov pred
  Wim Taymans da06e67b1b camera: PipeWire 24 bits formats are endianness independent 11 mesiacov pred
  Wim Taymans 3c7bccfb2b camera: clean up format table some more 11 mesiacov pred
  Wim Taymans 55d4b44441 camera: move PipeWire camera first in list 11 mesiacov pred
  Wim Taymans 5d779153b2 camera: pipewire: only list formats with valid mapping 11 mesiacov pred
  Wim Taymans a340748c06 camera: add PipeWire camera support 11 mesiacov pred
  Ozkan Sezer 890ceb4ac4 SDL_stdinc.h: add fallback cases for SDL_SINT64_C and SDL_UINT64_C 11 mesiacov pred
  Ryan C. Gordon 9245084c06 SDL_video.h: Added a `\sa` from SDL_GLContext to SDL_GL_CreateContext. 11 mesiacov pred