提交历史

作者 SHA1 备注 提交日期
  Ryan C. Gordon a4ccace9c5 include: Fix warnings from gendynapi.py. 10 月之前
  Ryan C. Gordon ca2d7f9844 gendynapi.py: Ignore wiki documentation blocks. 10 月之前
  Ryan C. Gordon a0376ab057 SDL_MouseButtonFlags: Clarified some documentation. 10 月之前
  Ryan C. Gordon 10bbf9d1da Fixed SDL_PenCapabilityFlags from Uint64 to Uint32. 10 月之前
  Ryan C. Gordon 0e6db371e8 pen: Make the `\since` field in SDL_PenCapabilityFlags match everything else. 10 月之前
  Ryan C. Gordon cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. 10 月之前
  Ryan C. Gordon 13b18e3c41 test: Moved some `Uint32` bitfields over to typedefs. 11 月之前
  Ryan C. Gordon 0f0570b060 pen: Change a Uint32 bitfield into a typedef. 11 月之前
  SDL Wiki Bot 8e3ff8c3a1 Sync SDL3 wiki -> header 10 月之前
  Sam Lantinga 534768c7c5 Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() 10 月之前
  SDL Wiki Bot a6da2e6f8b Sync SDL3 wiki -> header 10 月之前
  Ryan C. Gordon 2626304e70 properties: add formal SDL_CleanupPropertyCallback type, improve docs. 10 月之前
  Frank Praznik 4ee28b6bb4 wayland: Refactor and fix size handling in the configure events 11 月之前
  SDL Wiki Bot 84cb065da2 Sync SDL3 wiki -> header 10 月之前
  Ryan C. Gordon 033793faed audio: SDL_OpenAudioDeviceStream() now allows a NULL spec. 10 月之前
  Ryan C. Gordon 6a40a8eb12 audio: Minor documentation clarifications. 10 月之前
  Frank Praznik 0e1f3b681f video: Distinguish between explicit fullscreen enter requests and update requests 11 月之前
  Anonymous Maarten fefa47e409 dropfile: main callbacks need extra CMake care on UWP 11 月之前
  Anonymous Maarten 78e25d4994 testdropfile: convert to use callbacks 11 月之前
  Anonymous Maarten 89a4d9ae67 cmake+d3d12: d3d12 now builds succesfully on older Windows SDKs, so simplify the checks 11 月之前
  capehill 318ab9361b opengl: remove duplicated texture format 11 月之前
  Anonymous Maarten 98fcf112e7 d3d12: older Windows SDK headers contain wrong function prototypes 11 月之前
  Frank Praznik ecdcf94c5b wayland: Only restore windowed constraints in configuration events 11 月之前
  d-musique 535be42b1c Correct name for SDL_CreateThreadWithStackSize() 11 月之前
  Sam Lantinga 7a043d9958 Note that SDL_BlitSurface() was renamed SDL_BlitSurfaceScaled() 11 月之前
  Sam Lantinga 836e6c1531 Don't toggle modifier state for repeated keys (thanks @dalawren!) 11 月之前
  Anonymous Maarten f3695ef34e VC: don't import Microsoft.CPP.UpgradeFromVC[67]0.props projects 11 月之前
  Sam Lantinga 9259d532da isVRHeadset returns true for Pico headsets 11 月之前
  Sam Lantinga 89caa88b73 Get the definition for SDL_PropertiesID in SDL_thread.h 11 月之前
  Sam Lantinga a3ab46b707 Fixed mapping the touchpad for the Qanba PS5 controllers like the Qanba Drone 2 Arcade Joystick 11 月之前