Sam Lantinga
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a73132177d
Make sure the render target isn't bound as a resource
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1 ano atrás |
Sam Lantinga
|
09ba55b462
Fixed crash scaling very large surfaces
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1 ano atrás |
Sam Lantinga
|
aa3fc6e904
Fixed D-pad on Xbox One controllers using the HIDAPI driver
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1 ano atrás |
Sylvain Becker
|
3639743d89
Fixed bug #7614: Segmentation Fault in SDL_BlitSurface (#7808)
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1 ano atrás |
Sam Lantinga
|
bd5d4d61ed
Fixed potential overflow in software triangle rendering
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1 ano atrás |
Sam Lantinga
|
b566bfce07
Fixed warning C4152: nonstandard extension, function/data pointer conversion in expression
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1 ano atrás |
Sam Lantinga
|
9fc1135e3b
Fixed warning C4127: conditional expression is constant
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1 ano atrás |
Sam Lantinga
|
1dbe54c4e6
Fixed warning C4244: 'function': conversion from 'SDL_ThreadID' to 'DWORD', possible loss of data
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1 ano atrás |
Sam Lantinga
|
f86b3ac605
Fixed types used in documentation (thanks @Dragon-Baroque!)
|
1 ano atrás |
yuanhecai
|
129b459b2c
Fix compilation problems about yuv_rgb_lsx.c
|
1 ano atrás |
Simon McVittie
|
81ac656b7c
SDL_CalculateRGBSize, SDL_CalculateYUVSize: set the error indicator
|
1 ano atrás |
Simon McVittie
|
e9a0edc847
testautomation_surface: Really make width * bpp overflow
|
1 ano atrás |
Simon McVittie
|
eb059538f8
testautomation_surface: Really make pitch + alignment overflow
|
1 ano atrás |
Ozkan Sezer
|
4fdc291f5d
Add spaces around SDL_PRI??? to avoid potential compiler warnings.
|
1 ano atrás |
Ryan C. Gordon
|
949b4fc349
x11: XI_Motion should mark the global mouse position as changed.
|
1 ano atrás |
Sam Lantinga
|
87f559e021
Updated Xcode projects after https://github.com/libsdl-org/SDL/commit/dbdc65fc955eeaf7100dbe2f10f325720225b850
|
1 ano atrás |
Anonymous Maarten
|
49adb23ad9
Build yuv_rgb_lsx.c with -mlsx
|
1 ano atrás |
Anonymous Maarten
|
dbdc65fc95
video: move standard c, sse and lsx implementations of yuv2rgb to its own source
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1 ano atrás |
Sam Lantinga
|
a31dc6dfcb
Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value
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1 ano atrás |
Edoardo Lolletti
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b19d43a74d
Add SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING to migration readme
|
1 ano atrás |
Edoardo Lolletti
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b384973936
Remove no longer needed hint
|
1 ano atrás |
Edoardo Lolletti
|
42d6cf9ce7
Update thread naming on windows
|
1 ano atrás |
Sam Lantinga
|
cda2bffeee
Re-add SDL_HAPTIC_SQUARE for SDL 3.0
|
1 ano atrás |
Sam Lantinga
|
df4b855af5
Updated SDL_TLSID to use the same type as other IDs in SDL
|
1 ano atrás |
Sam Lantinga
|
fc0c774976
Renamed SDL_ThreadID() to SDL_GetCurrentThreadID()
|
1 ano atrás |
Sam Lantinga
|
d6a41f8f31
Updated SDL_TimerID to use the same type as other IDs in SDL
|
1 ano atrás |
SDL Wiki Bot
|
bc3a71d400
Sync SDL3 wiki -> header
|
1 ano atrás |
Sam Lantinga
|
464f4d19fe
Removed obsolete XInput mapping hint
|
1 ano atrás |
Sam Lantinga
|
f8dfee01bb
Made SDL_ReadSurfacePixel a public function
|
1 ano atrás |
Ozkan Sezer
|
f7ba340999
remove several instances of unnecessary emptry str "" after SDL_PRI???
|
1 ano atrás |