Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga aa9683bb6f Added 8bitdo SF 30 PRO controller support for Linux / DInput mode (thanks Frank Hartung) 6 éve
  Sam Lantinga fb0e68ae0f Fixed building with newer Android NDK 6 éve
  Ozkan Sezer 870c44bfed safer this way, just in case.. 6 éve
  Sam Lantinga da89b81c3c Fixed rare null pointer dereference 6 éve
  Sam Lantinga ef34704875 Fixed bug 4264 - SDL_CreateTextureFromSurface generates error message but returns ok 6 éve
  Sam Lantinga cd90e2ca58 Fixed bug 4267 - linkage failure with --enable-hidapi because of missing libudev symbols 6 éve
  Sam Lantinga e0fe8f3cb3 Support relative mouse for Samsung DeX on Samsung Experience 9.5 or later (Android 8.1 or later) 6 éve
  Sam Lantinga 5febdfcece Fixed whitespace 6 éve
  Drew Pirrone-Brusse 58021b3834 Correct the name of the SDL shared library in CMake for Mac OS 6 éve
  Sam Lantinga 8aaef4b914 Fixed bug 3166 - It would be nice, if SDL would support including SDL project as a subdirectory into another CMake project 6 éve
  Sam Lantinga d07fe7ad95 Removed button logging message 6 éve
  Sam Lantinga e8b0859f17 Added missing call to WindowsDeleteString() 6 éve
  Sam Lantinga 600126c90e Added experimental support for Windows.Gaming.Input 6 éve
  Ryan C. Gordon c19516b50c cmake: correctly report Vulkan support at configure time (thanks, Tiago!). 6 éve
  Sam Lantinga c179d3948a Fixed NullPointerException if there's no singleton 6 éve
  Sam Lantinga f6a537cbfa Store the API device refcount on the device itself, so if the device is disconnected and we have multiple application references to it, we only free it once. 6 éve
  Sam Lantinga 59a2d12cc3 Fixed creating an Android game controller mapping for HIDAPI devices on initialization 6 éve
  Ozkan Sezer 305e5968aa do not export hidapi symbols from SDL dlls (bug #4259). 6 éve
  Ozkan Sezer 5a34f1e3ee acinclude: rename ax_gcc_x86_cpuid.m4.htm to ax_gcc_x86_cpuid.m4 6 éve
  Ozkan Sezer bab5b08437 fix permissions 6 éve
  Sam Lantinga 6b3e893105 Added hints SDL_HINT_MOUSE_DOUBLE_CLICK_TIME and SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS to allow tuning double-click sensitivity. 6 éve
  Sam Lantinga 66294d31df Guard against Steam Controller input when we're shutting down. 6 éve
  Sam Lantinga e8a0e35e24 Use atomic reference counting for the HID device object 6 éve
  Sam Lantinga 6a7b0c27af Fixed crash launching under Steam on Mac OS X 6 éve
  Sam Lantinga 0b3a350c90 Fixed Chinese IME support (thanks ???!) 6 éve
  Sam Lantinga af823cc1d9 Fixed building on tvOS 6 éve
  Sam Lantinga 63848141c1 Fixed building on tvOS without any sensor support 6 éve
  Ozkan Sezer 33381d3d10 hidapi/SDL_hidapijoystick.c: fix build in C90 mode: 6 éve
  Ozkan Sezer afc1738ecb SDL_sensor.h, SDL_video.h: remove comma at end of enumerator lists. 6 éve
  Ryan C. Gordon 264b81b481 metal: Make sure layer drawableSize is adjusted on resize. 6 éve