Sam Lantinga
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aaec90e5c5
Fixed bug 4789 - Linux accelerometers no longer available as joysticks
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5 years ago |
Ozkan Sezer
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8a394209c4
SDL_windowsevents.c: remove isVistaOrNewer (not used since 8cb1dc50bb28)
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5 years ago |
Ozkan Sezer
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51df932efb
fix permissions
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5 years ago |
Sylvain Becker
|
bf2f4703f2
SDL_windowsmessagebox.c: remove unused variable
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5 years ago |
Sylvain Becker
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1b5e3c19a2
SDL_bmp.c: remove unused variable warnings
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5 years ago |
Sam Lantinga
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e5580e18ba
x11: add a hint to force the VisualID used when creating a window.
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5 years ago |
Ryan C. Gordon
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f49c07b5c4
stdinc: On macOS and iOS, use memset_pattern4() for SDL_memset4().
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5 years ago |
Sam Lantinga
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892c8d5058
Fixed bug 4536 - Heap-Buffer Overflow in SDL_GetRGB pertaining to SDL_pixels.c
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5 years ago |
Ozkan Sezer
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b21338eb54
SDL_bmp.c: restore most of the original formatting.
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5 years ago |
Ryan C. Gordon
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847bd8d983
direct3d: Be more aggressive about resetting state when textures go away.
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5 years ago |
Ryan C. Gordon
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a3804ba1da
d3d11: Fixed VB state, avoiding unnecessary recreation (Thanks, Alex!).
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5 years ago |
Sylvain Becker
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6c295129ba
LoadBMP: fix some warnings
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5 years ago |
Sylvain Becker
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830979c555
LoadBMP: use code from SDL_image which allows loading compressed BMP files
|
5 years ago |
Sam Lantinga
|
cc64b369fb
Allow mouse messages from Wacom pens, e.g. right click pen buttons, etc.
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5 years ago |
Sam Lantinga
|
afb9ff9507
Fixed bug where the Steam overlay would generate an event and stop input processing for the frame.
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5 years ago |
Ozkan Sezer
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9c8e403f6b
use 'U' suffix on constants instead of (unsigned int) cast.
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5 years ago |
Sylvain Becker
|
d52080c0ab
Android: minor warning
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5 years ago |
Sylvain Becker
|
70dc8d1648
Android: fix corresponding warnings
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5 years ago |
Sylvain Becker
|
6794ec6670
Android: add more warning flags
|
5 years ago |
Sylvain Becker
|
0a9c74aa9a
Fixed bug 3918 - HIDAPI, CMake support for android project
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5 years ago |
Sam Lantinga
|
13c4d5e7e3
Fixed Windows relative mouse coordinates when capturing the mouse over RDP
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5 years ago |
Alex Szpakowski
|
0c26373842
gl/gles/gles2 render: fix SDL_RenderClear being affected by the clip rect in some situations.
|
5 years ago |
Sam Lantinga
|
ce3b16fc9e
Fixed bug 4475 - add Gasia Co. Ltd PS(R) Gamepad support
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5 years ago |
Ozkan Sezer
|
1e47790c8d
RPI_FreeCursor: set global_cursor to NULL to prevent double-free (bug 4769)
|
5 years ago |
Sylvain Becker
|
2cb26188e1
Fixed bug 1663 - SDL_EventState(SDL_DOLLARGESTURE,SDL_IGNORE) etc. has no effect
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5 years ago |
Ozkan Sezer
|
7d6f7e8d34
fix permissions
|
5 years ago |
Sam Lantinga
|
455944c870
Fixed whitespace
|
5 years ago |
Sam Lantinga
|
b521df66c3
[SDL][IOS] Audio fix - applies stream to sound data when resampling or reformatting is required.
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5 years ago |
Sam Lantinga
|
5c15e81cfb
Prevent the SPEEDLINK COMPETITION PRO joystick from switching into Android controller mode when enumerated over HID on Windows 10.
|
5 years ago |
Alex Szpakowski
|
dd29abb478
macOS: Use the proper type (NSSize instead of CGSize) for the bounds of metal views.
|
5 years ago |