Commit History

Autor SHA1 Mensaxe Data
  David Ludwig abcb264c12 WinRT: "SDL" to "SDL2", both for .dll output files, and for MSVC project names. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga c3c24a335d Fixed the joystick side of XInput haptic detection on Windows 8 %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 764aa147ad Fixed XInput haptic support on Windows 8 %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 229b438d42 Fixed assertion loading button.bmp in testgamecontroller %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 20680d7db0 Added testrumble to the Visual Studio 2013 solution %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 6123f15e77 Raspberry Pi builds should upload as .tar.xz instead of .tar.bz2. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 17a8d2934d Changed a C++ single-line comment to /* */ style. %!s(int64=11) %!d(string=hai) anos
  Pierre-Loup A. Griffais 833cfe534a Remove the RaiseWindow call from OnWindowRestored for now. %!s(int64=11) %!d(string=hai) anos
  Brandon Schaefer 8938c2b5db Ignore unused mir event functions, need headers in Ubuntu 14.04 to use them. %!s(int64=11) %!d(string=hai) anos
  Brandon Schaefer 2298ed170f Remove two unused variables, causing compiler warnings. %!s(int64=11) %!d(string=hai) anos
  Brandon Schaefer b0502ce831 Re-enable Mir/Wayland support now that 2.0.3 has been released. %!s(int64=11) %!d(string=hai) anos
  David Ludwig a99bf4d705 WinRT: Call IDXGIDevice3::Trim before app-suspend, as required on Windows 8.1 %!s(int64=11) %!d(string=hai) anos
  David Ludwig cbf718461c WinRT: Line ending fixes (CRLF to LF) %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 22a7dd0be8 Fixes #2456, controllermap's undo does not work correctly (by Bogdan Marinov) %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 1f92c9dcac Emit SDL_RENDER_DEVICE_RESET on Android when the GLES context is recreated %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon dd81dad1ad Added an assert to help static analyzer. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 26823b1bb4 Added an event SDL_RENDER_DEVICE_RESET, which is triggered on Direct3D 11 when the device has been lost and all textures need to be recreated. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 25919bf252 Fixed warning on Mac OS X %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 3317e4340d Fixing Alt-Enter handling, submitted by Nader Golbaz %!s(int64=11) %!d(string=hai) anos
  David Ludwig 119dff5546 WinRT: Implemented SDL_ShowMessageBox for Windows 8.x/RT hosts %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 6ab50a5e2e Tossed in some SDL_asserts to make static analyzer happier. %!s(int64=11) %!d(string=hai) anos
  David Ludwig 46a80b04d8 D3D11: Fixed a crash after a GPU device-reset on Win32 %!s(int64=11) %!d(string=hai) anos
  David Ludwig 6ce684e92b D3D11: Added code to handle GPU-device-removed scenarios %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga c3d1037665 Better keyboard detection when some of the keys are remapped, thanks to Lewis Wall %!s(int64=11) %!d(string=hai) anos
  David Ludwig c2243092d7 WinRT: Miscellaneous app-backgrounding/restoring event fixes and additions %!s(int64=11) %!d(string=hai) anos
  David Ludwig 50ee99ecb2 WinRT: Made app-backgrounded events get sent at separate, distinct times. %!s(int64=11) %!d(string=hai) anos
  David Ludwig 823bf72130 WinRT globals cleanup: Removed WINRT_GlobalSDLVideoDevice %!s(int64=11) %!d(string=hai) anos
  David Ludwig b51a3206c8 WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon cc52939853 Static analysis fix: more cleanups of unused variables, etc, in blitters. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 7bf36abfc0 Static analysis fix: more dead stores. %!s(int64=11) %!d(string=hai) anos