Sam Lantinga
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ad26769cd7
Fixed compile errors on various platforms
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il y a 8 ans |
Sam Lantinga
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ca019dada5
Fixed issue where the throttle and other axes on racing wheels don't start at zero and show up as immediate input when the wheel is turned for the first time. Wait until they are actually moved before generating input from them.
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il y a 8 ans |
Sam Lantinga
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b2f6c4c1bd
Fixed bus error when converting 16-bit to float for non-integral-multiple sample rates
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il y a 8 ans |
Ryan C. Gordon
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366c77a9f0
audio: fixed one more incorrectly-hardcoded value in the resamplers.
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il y a 8 ans |
Alex Szpakowski
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eda74fda96
tvOS: Expose remote swipe gestures as arrow key presses (thanks oviano!)
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il y a 8 ans |
Alex Szpakowski
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787a54c84b
iOS bug #3377: work around bugs in some third party iOS libraries (e.g. Google admob) where they assume the optional UIApplicationDelegate ?window? property always exists and will crash if it doesn?t.
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il y a 8 ans |
Ryan C. Gordon
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f956df23bb
audio: fixed arbitrary upsampling (thanks, Sylvain!).
|
il y a 8 ans |
Philipp Wiesemann
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b515b34dbb
Fixed hotplug with more than one device in testjoystick program.
|
il y a 8 ans |
Philipp Wiesemann
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0a3f9d0cfb
Fixed warning about unused variable in controllermap program.
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il y a 8 ans |
Sam Lantinga
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0c5e7a1067
Fixed handling joysticks that send multiple events for a single control, e.g. both a button and axis event for a trigger.
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il y a 8 ans |
Sam Lantinga
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b4ea63ec2c
Fixed crash if there are multiple joysticks closed during the joystick update loop
|
il y a 8 ans |
Ryan C. Gordon
|
f50a04009c
windows: add whitespace to fix macro preprocessing issue (thanks, Sven!).
|
il y a 8 ans |
Sam Lantinga
|
85d8a79f65
Fixed updated return value for SDL_GL_SwapWindow()
|
il y a 8 ans |
Sam Lantinga
|
e81bf12b85
Fixed edid parsing code for older gcc compilers
|
il y a 8 ans |
Sam Lantinga
|
8414c3d4ae
Fixed ABI, don't change the return type of SDL_GL_SwapWindow()
|
il y a 8 ans |
Sam Lantinga
|
6211668e9f
Fixed creating a renderer on the dummy driver on Mac OS X
|
il y a 8 ans |
Sam Lantinga
|
cb5a0b0f6a
Fixed crash when creating a dummy window on Mac OS X
|
il y a 8 ans |
David Ludwig
|
d6bcec8f6a
WinRT: build fixes
|
il y a 8 ans |
Sam Lantinga
|
454d9cb96d
PP_OK isn't available in the NaCl build environment on buildbot. It's defined as 0
|
il y a 8 ans |
Sam Lantinga
|
97d05b0da8
Fixed a bunch of SwapWindow calls that needed their return value updated
|
il y a 8 ans |
Sam Lantinga
|
7a39681ea5
Fixed X11 OpenGL ES build
|
il y a 8 ans |
Sam Lantinga
|
fed8cbcdb6
Fixed build for EGL platforms
|
il y a 8 ans |
Sam Lantinga
|
b936a4c360
Added support for the XiaoMi Game Controller
|
il y a 8 ans |
Sam Lantinga
|
70aa2a5717
Only print out the controller mappings if we're not going to test a controller
|
il y a 8 ans |
Sam Lantinga
|
524bf3c282
Fixed bug 3513 - SDL_GL_SwapWindow does not return error status
|
il y a 8 ans |
Sam Lantinga
|
3b18c796ed
Fixed bug 3512 - Memory leak of SDL_Joystick axes_zero array
|
il y a 8 ans |
Sam Lantinga
|
a525017139
Protect the game controller API the same way the joystick API is protected from multi-threaded access
|
il y a 8 ans |
Sam Lantinga
|
1b08f0c179
Added the guide button for the NVIDIA Shield Controller
|
il y a 8 ans |
Sam Lantinga
|
91491824ae
Removed unneeded warning when running from Visual Studio
|
il y a 8 ans |
Sam Lantinga
|
acabb5d5fd
Added support for XBox One controllers on Mac OS X, using the driver at: https://github.com/360Controller/360Controller/releases
|
il y a 8 ans |