pionere
|
aec58d8208
make SDL_strcasecmp standard compliant
|
3 роки тому |
pionere
|
b59ca92e82
use != '\0' comparison instead of SDL_strlen in the functions of SDL_getenv
|
3 роки тому |
Jonatha Gabriel
|
b944dc8f2e
Also fix Android crash when SDL_HIDAPI_DISABLED set to 1
|
3 роки тому |
Egor
|
2302b2d5e5
Add mapping for Logitech Precision Gamepad
|
3 роки тому |
Sylvain
|
83df4a354e
SDL_render.c: remove unsused case, since renderer target has been forced to NULL previously (see bug #4213)
|
3 роки тому |
Ryan C. Gordon
|
f782abe5f0
hints: Added SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE.
|
3 роки тому |
Sam Lantinga
|
34fd83ca06
Don't try to hide foreign windows when destroying the SDL window representation
|
3 роки тому |
Ozkan Sezer
|
74680f5c4c
regenerated SDL_blit_auto.c.
|
3 роки тому |
pionere
|
dd6c46cb34
blit-auto optimizations
|
3 роки тому |
Sylvain
|
9dc201d448
Fixed bug #2962 - when SDL_RenderReadPixels format = 0, used format of the target texture
|
3 роки тому |
Sylvain
|
7f1feee02a
Fixed bug #2426 - SDL_RenderReadPixels result is unspecified and fails testautomation
|
3 роки тому |
Ryan C. Gordon
|
2b3c16eb5b
Sync wiki -> headers.
|
3 роки тому |
Eddy Jansson
|
24ffcbd9ad
audio: Set error message on dsp init failure.
|
3 роки тому |
Sam Lantinga
|
8f964576da
Fixed parameter operation ordering for ease of reading
|
3 роки тому |
Sam Lantinga
|
0517b61ed6
Relative mouse mode is tied to the window with keyboard focus
|
3 роки тому |
Sam Lantinga
|
b559a4accc
Fixed Android crash when SDL_HIDAPI_DISABLED set to 1
|
3 роки тому |
Sam Lantinga
|
a485ffc3c8
Fix "SDL_FALSE is not defined" runtime error for emscripten.
|
3 роки тому |
Ryan C. Gordon
|
d81fee7623
SDL_Rect: Added floating point versions of all the rectangle APIs.
|
3 роки тому |
Ryan C. Gordon
|
4d9bef604a
SDL_Rect: minor code cleanups.
|
3 роки тому |
Ryan C. Gordon
|
c573ebe143
SDL_UnionRect: If both rects are empty, zero out the result struct.
|
3 роки тому |
Christian Kündig
|
fbbd0270eb
Fix "SDL_TRUE is not defined" runtime error for emscripten.
|
3 роки тому |
SDL Wiki Bot
|
aef1e56737
Sync wiki -> header
|
3 роки тому |
Sam Lantinga
|
40b7326b38
Added a note that SDL_RenderReadPixels() should be called before SDL_RenderPresent()
|
3 роки тому |
Sam Lantinga
|
6c96217727
Added the hint SDL_HINT_MOUSE_RELATIVE_MODE_CENTER, controlling whether the mouse should be constrained to the center of the window or the whole window in relative mode.
|
3 роки тому |
Sam Lantinga
|
d3cc5764c0
Modern CMake doesn't need "LANGUAGE C" for Objective-C
|
3 роки тому |
Sam Lantinga
|
1868c5b521
Start rumbling once a raw input controller has been correlated
|
3 роки тому |
Sam Lantinga
|
3167ba342d
Fixed freeing the Windows blank cursor
|
3 роки тому |
Sam Lantinga
|
0387bf821a
Fixed memory leak in WIN_CreateBlankCursor()
|
3 роки тому |
Sam Lantinga
|
5ff42438e3
Added a hint to capture the mouse when mouse buttons are pressed, defaulting on
|
3 роки тому |
Sam Lantinga
|
09b8152fae
Use SDL_Log instead of printf
|
3 роки тому |