Commit History

Author SHA1 Message Date
  Ryan C. Gordon b0dc6709b9 coreaudio: Don't use deprecated kAudioObjectPropertyElementMaster symbol. 2 years ago
  Ozkan Sezer db01016dd6 revert replace AM_PATH_SDL2 usage with corresponding PKG_CHECK_MODULES. 2 years ago
  pionere e873d60981 fix handling of SDL_EventQ.active 2 years ago
  pionere eb670742f5 better SDL_AtomicGet(Ptr) implementation 2 years ago
  Ozkan Sezer 64c93f7804 replace AM_PATH_SDL2 usage with corresponding PKG_CHECK_MODULES. 2 years ago
  Hubert Maier 5dc93451d2 JANITORIAL : Correct some more spelling mistakes (#6489) 2 years ago
  Sam Lantinga c2675d74c5 Revert "cocoa: Discard the IME Candidate Window immediately when Escape is pressed" 2 years ago
  Sam Lantinga f2ce7c5fb2 Added the G29 as a PlayStation controller 2 years ago
  Sam Lantinga 9d1dbd2ad8 Added note about trigger rumble availability across third-party Xbox One controllers 2 years ago
  Sam Lantinga e7a56323ab Make sure we wait after sending the rumble packet when initializing the PowerA Xbox One Mini Wired Controller 2 years ago
  Sam Lantinga 6875e62af3 Make sure we don't send Xbox controllers rumble so quickly that it overwhelms the firmware 2 years ago
  Sam Lantinga 38af459dd9 Fixed potential clobbering of packets of different types using SDL_HIDAPI_SendRumble() 2 years ago
  Sam Lantinga e45cb5b1e2 Fixed initializing the PowerA Xbox One Mini Wired Controller 2 years ago
  Edward Li 0d76e2a8a1 cocoa: Discard the IME Candidate Window immediately when Escape is pressed 2 years ago
  Sam Lantinga 15a9890919 Added SDL_HINT_HIDAPI_IGNORE_DEVICES to specify devices that should be ignored in SDL_hid_enumerate() 2 years ago
  Sam Lantinga 297ecb706d Added SDL_strcasestr() for a case insensitive version of SDL_strstr() 2 years ago
  Sam Lantinga a4626dea8d Fixed initializing the PDP Xbox One and Victrix Gambit controllers 2 years ago
  Sam Lantinga 7e11b09b3b The PowerA Xbox One Mini Wired Controller works with the HIDAPI driver now 2 years ago
  Sam Lantinga a2d66b6a91 SDL_GameControllerMapping() should return the string for the actual mapping that was used when opening a gamecontroller, rather than do a GUID match again 2 years ago
  Stefan Sperling f3bf543e2a recognize game controllers connected via raphnet technologies WUSBMote v2.2 2 years ago
  Sam Lantinga 24cdebe464 Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED to control the brightness of the Xbox button LED on the Xbox One controller 2 years ago
  Ryan C. Gordon 78f97108f9 audio: Avoid accumulation errors in resampler. 2 years ago
  David Edmundson 689218ebf5 Fix wayland reconnection paths 2 years ago
  Sam Lantinga 33a68f575f Added Linux mappings for the Logitech G29 in PS3 and PS4 modes 2 years ago
  Sam Lantinga c70e675900 Wait a bit for devices to initialize before trying to enumerate and open them. 2 years ago
  Guldoman 084fa4c3fa cocoa: Reset IME when sending composed text 2 years ago
  Anonymous Maarten 61297f703a cmake: on Apple, check for presence of an OBJC compiler 2 years ago
  Anonymous Maarten 04bcc910e9 cmake: don't do enable_language(OBJC) 2 years ago
  Luca Lolli b50e429354 Fix compilation for .m files extension 2 years ago
  Anonymous Maarten 4c704ecfdd cmake: use SDL2-static as static library output name when prefix/static == ""/".lib" 2 years ago