slime
|
b204db1e6b
cocoa: change Shape data to use ObjC objects instead of C structs.
|
2 years ago |
Frank Praznik
|
057086e389
wayland: Add high resolution scroll wheel support
|
2 years ago |
Frank Praznik
|
d731ad769d
wayland: Fix include order when building with libdecor
|
2 years ago |
Ryan C. Gordon
|
4ca7b378c5
x11: Specify windowed dimensions when creating fullscreen windows.
|
2 years ago |
SDL Wiki Bot
|
a7066c527a
Sync SDL wiki -> header
|
2 years ago |
Anonymous Maarten
|
996eb2edb3
cmake: add library directories & pthread to imported targets of sdl2-config.cmake
|
2 years ago |
SDL Wiki Bot
|
8fb1b50a9e
Sync SDL wiki -> header
|
2 years ago |
Sam Lantinga
|
ffab139646
Fixed minimized window detection when handling WM_WINDOWPOSCHANGED
|
2 years ago |
Oleg Derevenetz
|
a204ef50bb
Use __ARM_ARCH instead of __ARM_ARCH__
|
2 years ago |
Sam Lantinga
|
5a3adbfdb2
Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED to control whether the player LED is set on Xbox 360 controllers
|
2 years ago |
Sam Lantinga
|
52b6899a6b
Added hints for more fine grained control over HIDAPI Xbox controller support
|
2 years ago |
Anonymous Maarten
|
bf327b52bd
autotools: run ./autogen.sh
|
2 years ago |
Luke Street
|
2b93f6e148
cocoa/uikit: Use VK_EXT_metal_surface in Vulkan_GetInstanceExtensions
|
2 years ago |
Luke Street
|
029a9b2fa1
cocoa/uikit: Support VK_EXT_metal_surface
|
2 years ago |
antonino
|
ad874536a4
kmsdrm: enable vrr on displays that support it
|
2 years ago |
Sam Lantinga
|
6e9c14e550
Updated to version 2.25.0 for development
|
2 years ago |
Sam Lantinga
|
8c9beb0c87
Updated to version Updated to version 2.24.0 for release
|
2 years ago |
Sam Lantinga
|
6e007c36e7
Add null termination to Wayland_data_source_get_data() if requested
|
2 years ago |
Sam Lantinga
|
948dbe7d3f
Don't include the null terminator in Wayland clipboard text
|
2 years ago |
Sam Lantinga
|
f6b81125b3
Always define SDL_COMPILE_TIME_ASSERT as static_assert() in C++
|
2 years ago |
Frank Praznik
|
3bae2d57da
wayland: Set the libdecor app ID after visibility calls
|
2 years ago |
Ryan C. Gordon
|
51be30f3cd
emscripten-buildbot.sh: force `-s USE_SDL=0`
|
2 years ago |
Sam Lantinga
|
8acb4e45b3
Fixed interactions between mouse capture and grab on X11
|
2 years ago |
Frank Praznik
|
7da74eb5be
wayland: Never commit with an undefined window title
|
2 years ago |
Cameron Gutman
|
99e9156ff5
testgles2: Fix typo in help text
|
2 years ago |
Cameron Cawley
|
09b6956dcc
opengl: Support NV12 textures on GPUs with only 2 texture units
|
2 years ago |
Cameron Cawley
|
2fcd8f889c
Handle SDL_PIXELFORMAT_EXTERNAL_OES in SDL_GetPixelFormatName()
|
2 years ago |
Cameron Gutman
|
222f1a2693
testgles2: Add --threaded option to use a render thread per window
|
2 years ago |
Sam Lantinga
|
9670d2bb9e
Make sure we hold the joystick lock when disconnecting a HIDAPI joystick
|
2 years ago |
Ryan C. Gordon
|
26948f01a3
cocoa: Make SDL_MinimizeWindow() work with borderless windows.
|
2 years ago |