Commit History

Author SHA1 Message Date
  Sam Lantinga b322d27f62 Missed SDL_NumJoystickBalls() rename in SDL_migration.cocci 1 year ago
  Sam Lantinga efbbafb3f1 Re-added balls to the SDL joystick API 1 year ago
  Sam Lantinga 53e86be22f Minor cleanup with the new PS3 driver for windows 1 year ago
  Riccardo Marcangelo 6534029691 Add DualShock 3 HIDAPI support on Windows (#9144) 1 year ago
  r4nx feadbffb67 Destroy properties after applying them to avoid memory leakage 1 year ago
  Anonymous Maarten b5eb704fa8 cmake: we only need a C++ compiler for Android, Haiku and UWP 1 year ago
  Sam Lantinga fde420a645 Revert "Added SDL_FLIP_DIAGONAL" 1 year ago
  Sam Lantinga e3cf2e4794 Turn HIDAPI joystick support off by default on mobile platforms 1 year ago
  Sam Lantinga ed463b41e1 Unified the software renderer creation path 1 year ago
  RPP-dev b9ab326982 Added SDL_FLIP_DIAGONAL 1 year ago
  Anonymous Maarten 7341d5f361 cmake: allow hidapi to use libusb on Windows 1 year ago
  Anonymous Maarten 3bc27d3856 hidapi_libusb: use SDL_wcscmp and SDL_wcslcpy from SDL 1 year ago
  Anonymous Maarten 0e6fcf947a cmake: find libusb through LibUSB cmake module 1 year ago
  Tolik708 2a775cad6f Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;' 1 year ago
  Sam Lantinga 37d066b99b Clarify what pitch means (thanks @zlago!) 1 year ago
  Frosty-J f9d018c808 Add flag to registerReceiver on Android 1 year ago
  Green Sky 4de30a26a2 x11: workaround issues with primary selection and clipboard temporal ignorance 1 year ago
  Simon McVittie 76defc5c82 joystick: Remove redundant CHECK_JOYSTICK_MAGIC in SDL_GetJoystickName 1 year ago
  a dinosaur 41baf23e44 cmake: fix empty framework prefix on MacOS 1 year ago
  Nour Fouad b6c5ad0075 Update hardcoded value of pi to use SDL constant SDL_PI_F for improved consistency and readability. 1 year ago
  Sam Lantinga fcb132b8e8 Allow building testffmpeg without Vulkan support 1 year ago
  Sam Lantinga 16e0806ced Note that the cursor clip has been cleared even if we didn't do it 1 year ago
  Mingjie Shen 19b3ddac2f Fix TOCTOU race condition 1 year ago
  Sam Lantinga cde793b0f5 Added support for the 6-button SEGA Mega Drive Control Pad for Nintendo Online 1 year ago
  Ozkan Sezer d86ff6c6c0 remove stale / wrong information from SDL_RWread() documentation 1 year ago
  Ozkan Sezer 9e89f093d9 remove stale / wrong information from SDL_RWread() documentation 1 year ago
  Sam Lantinga 790cd395f5 Make sure the type in the SDL_Event aligns properly across the union 1 year ago
  Sam Lantinga e9ab2d46de Revert "Change `SDL_Keycode` type to an enum" 1 year ago
  Sam Lantinga 33eaddc565 Cleaned up various type conversion issues 1 year ago
  Sam Lantinga f53bdc9531 The pixel format in SDL_DisplayMode uses SDL_PixelFormatEnum 1 year ago