Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga b40fb5c51e Fixed getting the CRC of virtual joysticks without a VID/PID il y a 1 an
  Sam Lantinga f3d6320bac Added SDL_strndup() il y a 1 an
  Sam Lantinga 8cc3783e75 Remove extra spaces in stripped tokens il y a 1 an
  Sam Lantinga a1615dea85 Added SDL_SetGamepadMapping() to set the mapping for a specific device il y a 1 an
  Sam Lantinga eb0955ef89 Removed SDL_GamepadBinding from the API il y a 1 an
  Sam Lantinga ca492dff18 Renamed testgamepad to testcontroller il y a 1 an
  Sam Lantinga d2d26c7b1e testgamepad replaces testjoystick il y a 1 an
  Sam Lantinga 34876c390f testgamepad works for joysticks as well as gamepads il y a 1 an
  Anonymous Maarten eda2824e6f ci: move 'set -eu' to after source_cmd il y a 1 an
  Ryan C. Gordon cf46467a42 pulseaudio: Some fixes that seem to avoid an assertion in libpulse. il y a 1 an
  Ozkan Sezer 133482a2c0 pulseaudio: eliminate <pulse/simple.h> include. il y a 1 an
  Sam Lantinga c45a0cd9b3 Don't divide by the scale twice il y a 1 an
  Ryan C. Gordon 6aef14fb2d pulseaudio: We should be using libpulse, not libpulse-simple. il y a 1 an
  Ryan C. Gordon 6fd0613ac8 pulseaudio: Require PulseAudio 5.0 or later for SDL3. il y a 1 an
  Ryan C. Gordon 9ebf0ed781 pulseaudio: fix WaitForPulseOperation blocking longer than necessary. il y a 1 an
  Ryan C. Gordon 956b18f50c pulseaudio: don't wait on pa_context_subscribe in hotplug thread. il y a 1 an
  Ozkan Sezer b3861650d3 need pulseaudio >=0.9.15. call pa_threaded_mainloop_set_name only if available. il y a 1 an
  Sam Lantinga 1903d7b1bf RAWINPUT_RegisterNotifications() should return int, for consistency il y a 1 an
  Sam Lantinga fdff3b16d6 Fixed build il y a 1 an
  Sam Lantinga 45cd4b8038 Added button background il y a 1 an
  Sam Lantinga 4feb2f4b1a Added a button to copy the gamepad mapping to the clipboard il y a 1 an
  Sam Lantinga 4f122c6e39 Removed test binding for space key il y a 1 an
  Sam Lantinga 41882a1acb Improved RAWINPUT <-> XInput/WGI device correlation il y a 1 an
  Sam Lantinga dfc5e6964e Fixed crash if RAWINPUT is not initialized il y a 1 an
  Sam Lantinga 2e3404db01 Added SDL_GetGamepadPowerLevel() to get the power level directly from a gamepad il y a 1 an
  Sam Lantinga 9885f4d245 Reduced the size of the gamepad front and back images il y a 1 an
  Sam Lantinga 30a9fffbd4 Fixed array out of bounds access il y a 1 an
  Sam Lantinga 8ba850bef2 Show battery status on screen in testgamepad il y a 1 an
  Sam Lantinga 5b9f2d0942 Fixed build il y a 1 an
  Sam Lantinga e425fdd416 Added the controller name and info to the testgamepad window il y a 1 an