Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga b9567776d7 # User Darren Salt <devspam@moreofthesa.me.uk> 11 éve
  Sam Lantinga c95761e00a Fixed bug 2100 - directfb fails to build 11 éve
  Sam Lantinga 3ef5a97706 Fixed the name of the environment variable to match the name of the hint. 11 éve
  Edward Rudd 869a707612 add in High DPI support (aka Retina) 11 éve
  Sam Lantinga 0103bc0bff Default to OpenGL ES 2.0 instead of 1.0 when it's available. 11 éve
  Sam Lantinga d3d6f9ad19 Fixed syntax error in C style block comment. 11 éve
  Ryan C. Gordon bfe1b1d066 Don't incorrectly report success for negative swap intervals on Mac OS X. 11 éve
  Sam Lantinga fae4190dca Added SDL_Direct3D9GetAdapterIndex(), which returns the adapter index you would pass into CreateDevice to get your device on the right monitor in full screen mode. This fixes the default adapter in SDL_render_d3d.c, which means that tests will work fullscreen off the main monitor now. 11 éve
  Sam Lantinga 49d64d52d5 Fix X11_RestoreWindow() and X11_RaiseWindow() to properly do window activation. 11 éve
  Sam Lantinga 67c02a282a Mac: Translate Ctrl-Left click to right click. 11 éve
  Sam Lantinga e231d5b450 Mac: Turn off momentum-based scrolling. 11 éve
  Sam Lantinga 37509cf3e3 Mac: Fix cast warning. 11 éve
  pgriffais a9166450f4 [SDL] X11+GL: Allow Visual override for GL windows. 11 éve
  Ryan C. Gordon 5081b5d3da Workaround for compiling with /W4 warnings on Visual C++. 11 éve
  Ryan C. Gordon 83383c6527 Disable thread naming on Win64 for now. 11 éve
  Sam Lantinga dc9ddf1f61 Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD 11 éve
  Sam Lantinga 10ffa28a28 Fixed time comparison and explicitly delay 1 ms instead of an arbitrary scheduled time. 11 éve
  J?rgen P. Tjern? f06eeb013b Fix to buffer overrun in SDL_JoystickGetGUIDString(). 11 éve
  Sam Lantinga 4b942c5a07 Fixed bug 2076 - OpenGL doesn't work with --disable-threads 11 éve
  Sam Lantinga 2afbd773b8 Fixed bug 2081 - Add name to SDL_Point structure 11 éve
  Sam Lantinga cefffd618f Fixed bug 2082 - SDL stdlib implementation does not force upper case for %X format specifier 11 éve
  Sam Lantinga 48aca0b2df Fixed bug 2084 - SDL_log xxx on Android outputs to Logcat with incorrect priority. 11 éve
  Ryan C. Gordon b63d11ce9c The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const. 11 éve
  Ryan C. Gordon 2bafbedac7 Enabled thread naming on Windows. 11 éve
  Gabriel Jacobo ace1e98a18 Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1 11 éve
  Gabriel Jacobo eec4710c53 Fixes bug #2074 - Thanks Sylvain! 11 éve
  Sam Lantinga e07d7e649c Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)). 11 éve
  Sam Lantinga 3e2930defe Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) 11 éve
  Sam Lantinga f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 11 éve
  Sam Lantinga 1d2c7796ae Christoph Mallon: Correct indendation. 11 éve