Commit történet

Szerző SHA1 Üzenet Dátum
  Sylvain c078dfcf6b Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl 2 éve
  Sylvain 18c4db678b Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl 2 éve
  Sylvain 7d26ba754a Simplify SDL_BLENDMODE_MUL 2 éve
  Sylvain bd70ce7f94 Refresh generation of SDL_blit_auto.c 2 éve
  Anonymous Maarten ce4c54e2b2 cmake: get_filename_component(EXT) retturns extension including leading dot 2 éve
  Sam Lantinga 57ae9f466d Ignore the PS4 packet CRC if it's not being set correctly 2 éve
  Rudolf Polzer dca3fd8307 Android: indicate gamepaddb entries where axis order changed. 2 éve
  Sam Lantinga ab1670386f Added support for the trigger buttons on the Victrix Pro FS for PS5 2 éve
  Sam Lantinga 76e9d64b36 Removed space between sizeof and parentheses 2 éve
  Sam Lantinga e9f9cb29fc Fixed build warning on Android 2 éve
  Stephen Kitt 3e1d7e6a14 Specify bash for androidbuildlibs.sh 2 éve
  Qrox ef347776c2 Uses integer arithmetics in SDL_ResampleAudio 2 éve
  Ozkan Sezer 5e35309913 fix bad merge of sizeof style patch 2 éve
  Sam Lantinga 71dc7169d9 Added header for SDL_Delay() 2 éve
  Sam Lantinga 1e6ffc6294 Removed a duplicate delay accidentally added during code refactor 2 éve
  Sam Lantinga 3f00fa16c6 Wait for the GCController framework to see IOKit devices 2 éve
  Sam Lantinga 0d76380042 Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2 éve
  Sam Lantinga 46d143376a If the client rect is empty, use the last known window size 2 éve
  Ozkan Sezer 22de91a947 Removed guard around the enabled assertions support code 2 éve
  Deve 1c2f825230 Fixed incorrect modifier keys handling on macOS 2 éve
  Sam Lantinga d9c07d9ef7 Fixed the documentation for SDL_SetRelativeMouseMode() 2 éve
  Frank Praznik 8f7427c158 tests: Always set valid dimensions for the fullscreen mode 2 éve
  Frank Praznik 6a999d16fa wayland: Always use a scale factor of 1 for exclusive fullscreen emulation 2 éve
  Lokathor cfd6b34b8f Make mappings for "Retrolink SNES Controller" with `SDL_GAMECONTROLLER_USE_BUTTON_LABELS` both on and off 2 éve
  Ozkan Sezer a70964aaf4 fix SDL_FindFreePlayerIndex so it can really return -1. 2 éve
  Sam Lantinga 35c13196f0 Fixed uninitialized variable 2 éve
  Ozkan Sezer bc87983310 tests: added -DHAVE_SIGNAL_H to CFLAGS in watcom makefiles 2 éve
  Sam Lantinga f5c0760c6b Disassociate the SDLOpenGLContext from the view before deleting it 2 éve
  Sam Lantinga 63e6c19b7d Use SDL_GL_DeleteContext instead of Cocoa_GL_DeleteContext for context cleanup 2 éve
  Sam Lantinga 1bd9ebf533 If we're not the current fullscreen window and we don't want to be fullscreen, don't touch the current video mode 2 éve