Sam Lantinga
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c16dd74f3b
Check the return value of SDL_EVDEV_Init()
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8 éve |
Ryan C. Gordon
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38854e0333
audio: Improvements in channel conversion code.
|
8 éve |
Ryan C. Gordon
|
35166609d5
audio: Patched to compile with libsamplerate support (again).
|
8 éve |
Ryan C. Gordon
|
d005dc21d3
audio: Patched to compile with libsamplerate support.
|
8 éve |
Ryan C. Gordon
|
19e937fc2e
audio: libsamplerate loading now happens once at init time.
|
8 éve |
Ryan C. Gordon
|
98cc9d10d3
Fixed coding style on a function signature.
|
8 éve |
Ryan C. Gordon
|
53588ff6b8
README-linux: added notes about libsamplerate.
|
8 éve |
Sam Lantinga
|
25b47ea381
Fixed attempting to dynamically load libsamplerate when shared object loading is disabled.
|
8 éve |
Sam Lantinga
|
9d9e92cf46
Fixed bug 3304 - Android black screen on resume
|
8 éve |
Sam Lantinga
|
b8ab4eb9a8
SDL_evdev.c: fix building against old kernel headers (K_OFF may not be defined.)
|
8 éve |
Sam Lantinga
|
7e505b0dd3
Don't fail if we can't open the tty, this can be a legitimate use case.
|
8 éve |
Sam Lantinga
|
267c950918
Added mappings for the 8Bitdo NES30 Pro and iBuffalo SNES Controller
|
8 éve |
Ryan C. Gordon
|
70c8bd2481
Fixed a bunch of compiler warnings in the test code.
|
8 éve |
Ryan C. Gordon
|
13f2e54295
x11: make the X11 target work on macOS with Xquartz.
|
8 éve |
Ryan C. Gordon
|
61a3ba303c
Replaced a few single-line "//" comments.
|
8 éve |
Sam Lantinga
|
e25f4e507d
Really fixed blit issue for capehill
|
8 éve |
Sam Lantinga
|
e9c2dcdae8
Fixed bug 3469 - Keypresses leak to the console with 2.0.5
|
8 éve |
Sam Lantinga
|
df25258a1e
Added configure and cmake support for libsamplerate
|
8 éve |
Ryan C. Gordon
|
c5825b698d
audio: Don't call a NULL function pointer when clearing audio streams.
|
8 éve |
Ryan C. Gordon
|
c1ac4c6835
Better fix for static analysis issue in SDL_DestroyRenderer().
|
8 éve |
Ryan C. Gordon
|
5fcd454a16
emscripten-buildbot.sh: let user override default SDKDIR.
|
8 éve |
Sam Lantinga
|
cbe44f7ff1
Added support for using libsamplerate to do audio resampling
|
8 éve |
Sam Lantinga
|
37f404fb87
Fixed confusion between Ryan's new audio stream and the audio buffer we were calling stream in the callback
|
8 éve |
Sam Lantinga
|
3df77ced1e
Just roll back the entire portion of the commit from a8253d439914 which caused bug 3544 until we figure out what the right static analysis fix is.
|
8 éve |
Ryan C. Gordon
|
748f46054f
audio: Add an assert to make sure non-streaming audio uses good buffer sizes.
|
8 éve |
Sam Lantinga
|
356c2eadf4
Fixed bug 3544 - Memory freeing bug in SDL_DestroyRenderer/SDL_DestroyTexture
|
8 éve |
Ryan C. Gordon
|
345c5989f1
haiku: Patched to compile.
|
8 éve |
Sam Lantinga
|
3443dc19f9
Don't do any audio conversion if none is necessary
|
8 éve |
Sam Lantinga
|
41be9756f0
Fixed bug 3546 - SDL_EVDEV_is_console() uses type of wrong size when calling ioctl
|
8 éve |
Ryan C. Gordon
|
b3e8db802e
audio: rename fake_stream to work_buffer.
|
8 éve |