Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga c3dea23120 Added support for reading the paddles on a Xbox Elite Series 2 controller in Bluetooth mode %!s(int64=4) %!d(string=hai) anos
  Dylan Fan 02de820008 Add Zhaoxin processor support %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga fb4a406af2 Don't put 'm' in the GUID for Xbox and PS4 controllers on iOS %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga f656d8456e Fixed typo in the documentation %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga f8b8bd0ba1 ControllerList: recategorize controller as swtich pro and not switch input-only controller %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga f76ca05729 ControllerList: add unknown xbox controller from minidumps %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 94924f012b Fix failing to set high priority for threads on Linux desktop. %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga abf9dfd5c2 Fix MakeThreadRealtime DBus method call on Linux, type mismatch due to copy paste. %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 5d34e3c690 Fixed linking iOS shared library %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 1577366c36 Fixed duplicated switch statement processing Xbox controller dpad state %!s(int64=4) %!d(string=hai) anos
  Bart van der Werf 3d92e8c742 hidapi: Also parse data[12] with dpad values on the xb1s controller %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 1ef45c1801 Fixed bug 5339 - Minor memory leak in SDL_x11events.c %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 723d76c8ec Fixed bug 5333 - Replace character of legacy code page with utf-8 one. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon c3a32605f8 testvulkan: Patched to compile with SDL's internal Vulkan headers. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon 0e4ce84801 opengl: Make diagonal lines match the software renderer. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon da49f79500 opengles: use glDrawArrays() correctly with GL_LINE_STRIP. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon de6d0ac55a uikit: Patched to compile on older iOS SDKs. %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon 93a2c58c7e opengl: Use GL_LINE_STRIP instead of breaking down into seperate GL_LINES. %!s(int64=4) %!d(string=hai) anos
  Sylvain Becker b198febb62 Documentation: fix minor gamecontroller parameter warning %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon 731a5d1c53 metal: Fix line drawing, again. %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 4ea1a10bd2 Added stub controller LED functions for WGI and RAWINPUT (thanks meyraud!) %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 009b62f1c2 Be explicit about mapping the new game controller paddle buttons %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 3a4388489a Document the Xbox One Elite paddle buttons %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 749062e72b Implemented SDL_GameControllerSetLED() for iOS/tvOS %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga faeac6e86c Added additional game controller button support on iOS/tvOS %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga cf8d3befe6 Added iOS controllermap test %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 5a92edee03 Don't try to map the accelerometer as a game controller %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga d5e367a466 Fixed build so CoreBluetooth framework is only needed by hidapi %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 59a644fb01 iOS should use the same size window for the controller tests as other platforms %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga fbf0484a17 Embed the hidapi framework for the iOS and tvOS game controller test %!s(int64=4) %!d(string=hai) anos