Sam Lantinga
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c4582a6536
Fixed warning building on tvOS
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8 months ago |
Sam Lantinga
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062caeaa4b
Fixed Android build with audio disabled
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8 months ago |
Frank Praznik
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51cccf3fa2
video: Disable relative warp emulation when warping the cursor after a fullscreen transition
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8 months ago |
Sam Lantinga
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5637cd009a
Don't assert or change window draggable state if SDL isn't managing hit testing
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8 months ago |
Sam Lantinga
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5318e30ee5
Pause and resume Android audio without taking device locks
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8 months ago |
Sam Lantinga
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9d35f178a6
Follow up to removing the ancient Android audio driver
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8 months ago |
Sam Lantinga
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691cf15e75
Removed the ancient Android audio driver
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8 months ago |
Anonymous Maarten
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446c05a001
ci: update actions descriptions + fix loongarch64 action
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8 months ago |
SDL Wiki Bot
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3b01a0b884
Sync SDL3 wiki -> header
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8 months ago |
Sam Lantinga
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61a88077a7
Re-added SDL_HINT_APP_ID and SDL_HINT_APP_NAME
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8 months ago |
Ozkan Sezer
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94827e0acd
SDL_mslibc.c: revert PR/10303 changes
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8 months ago |
Sam Lantinga
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45ecea1346
Fixed crash when switching a window from using OpenGL to Metal
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8 months ago |
Sam Lantinga
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e35a559442
Revert "Add two more mapping for Nvidia controller (2019)"
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8 months ago |
Sam Lantinga
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383ccb2b6a
Finish removing SDL_DECLSPEC_FREE
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8 months ago |
Arias800
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5d6333d6ea
Add two more mapping for Nvidia controller (2019)
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9 months ago |
Sam Lantinga
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dfe6efcd2d
Fixed memory leak in testthread
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8 months ago |
Sam Lantinga
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728bf363cb
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
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8 months ago |
Sam Lantinga
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b5ad74998b
Removed SDL_DECLSPEC_FREE
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8 months ago |
SDL Wiki Bot
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18fe89e036
Sync SDL3 wiki -> header
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8 months ago |
Sam Lantinga
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a36fe632fd
Added SDL_SetAppMetadata() (#10404)
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8 months ago |
hwsmm
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35e42d0a25
Remove SDL_DECLSPEC_FREE before SDL_DECLSPEC in gendynapi
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8 months ago |
Anonymous Maarten
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44f1f81d6c
ci: add vita job
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8 months ago |
Frank Praznik
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5617ce277d
wayland: Don't fail to retrieve a system cursor if no window is focused
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8 months ago |
Sam Lantinga
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f080336fa6
Fixed memory leak if logging is done after SDL_Quit()
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8 months ago |
Sam Lantinga
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82c89c0125
Removed redundant subystem quit calls
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8 months ago |
Sam Lantinga
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95dd8781ce
Do a full cleanup if renderer creation fails during autodetection
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8 months ago |
Sam Lantinga
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ebd059e6eb
Don't send keys consumed by the IME on macOS
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8 months ago |
Sam Lantinga
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91d2dbdc9d
Fixed memory leak if joysticks were initialized but gamepads were not
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8 months ago |
Sam Lantinga
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7eb2605630
Fixed memory leak when a renderer fails to be created
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8 months ago |
Sam Lantinga
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da035142b2
Use SDL_InitFlags for the SDL_Init* function implementations
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8 months ago |