Commit Verlauf

Autor SHA1 Nachricht Datum
  Evan Hemsley c4fba75a12 GPU Vulkan: Clean up in Submit in headless mode (#12744) vor 2 Wochen
  Lucas Murray 5b052e6f8c GPU: Add missing error code to VkErrorMessages() vor 2 Wochen
  Lucas Murray d89c3489f8 GPU: The D3D12 blit shaders are DXIL vor 2 Wochen
  Sam Lantinga a447863e4f Set a default shader entry point vor 1 Monat
  Lucas Murray 34db21cea8 GPU: Don't pass null properties to SDL_CopyProperties() vor 2 Wochen
  Evan Hemsley 943226edc1 GPU Vulkan: Fix recursive Submit calls causing defrag to fail (#12718) vor 2 Wochen
  Frank Praznik 281494676a x11: Send a restored event before entering fullscreen vor 2 Wochen
  Frank Praznik 413b55deb7 x11: Don't set the hidden flag when minimizing windows vor 2 Wochen
  Sam Lantinga 8222513f63 Added special handling for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY vor 2 Wochen
  Sam Lantinga 2dd20ce8e7 Fixed building for Xbox One vor 2 Wochen
  SDL Wiki Bot d308df6d62 Sync SDL3 wiki -> header vor 2 Wochen
  Sam Lantinga f51b88e6b5 Note that you might get a different size window than you expect vor 2 Wochen
  Sam Lantinga 7cb0fa5c56 Fixed documentation for SDL_GL_*_SIZE vor 2 Wochen
  Sam Lantinga 976c92a2fb Added support for the HORI Taiko No Tatsujin Drum Controller vor 2 Wochen
  Frank Praznik 15db51d7ff cocoa: Ignore both clicks and motion on tooltip windows vor 1 Monat
  Frank Praznik 4aa4e6a18e x11: Enable legacy synchronization for external window resize and move events vor 1 Monat
  Sam Lantinga 0759f22a91 More clarification for high DPI support vor 2 Wochen
  Sam Lantinga 02036ee643 Fixed texture colorspace when creating a texture from a surface vor 2 Wochen
  blukai 9109e05f3f fix vulkan vertex buffer indexing vor 2 Wochen
  Sam Lantinga 2103451d00 Clarify high DPI support and best practices vor 2 Wochen
  Sam Lantinga b6db091d60 Fixed A/B/X/Y buttons on Nintendo 3DS vor 2 Wochen
  Sam Lantinga 9827653c38 Updated to version 3.2.11 for development vor 2 Wochen
  Sam Lantinga 877399b2b2 Updated to version 3.2.10 for release vor 2 Wochen
  Frank Praznik 3f059376ac wayland: Commit the confinement region upon creation vor 2 Wochen
  Frank Praznik 30a6d01cc5 wayland: Defer creating cursor confinement regions until the surface is mapped vor 2 Wochen
  SDL Wiki Bot b6fb47aa70 Sync SDL3 wiki -> header vor 2 Wochen
  Vittorio Romeo 7ecae856e5 Update include/SDL3/SDL_power.h vor 2 Wochen
  Vittorio Romeo 5db7694f22 Add performance disclaimer in `SDL_GetPowerInfo` documentation vor 2 Wochen
  Sam Lantinga 366294e1c5 Fixed build vor 2 Wochen
  Sam Lantinga 4d966ff546 Set the alpha opaque when blending to an RGB format vor 2 Wochen