Commit History

Author SHA1 Message Date
  Alex Szpakowski c525ff354d cocoa: fix building with the macOS 10.7 SDK (thanks Riccardo!) 6 years ago
  Alex Szpakowski 5029d50ea8 Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id). 6 years ago
  Sam Lantinga 2196e5765c Used confflags +=, so each option can be enabled individually, if desired 6 years ago
  Sam Lantinga 44c5d803ba The Debian maintainers aren't using these rules, so enable dynamic loading of shared libraries by default for the Steam Linux Runtime 6 years ago
  Sam Lantinga 9665a50891 Added Vulkan headers version 1.1.91 6 years ago
  Sebastian Krzyszkowiak 48917e0e70 wayland: fix resizing and fullscreen toggling 6 years ago
  Ozkan Sezer ed694ec61f close_code.h: #error if included without matching begin_code.h 6 years ago
  Ozkan Sezer a60751b7a7 fix bug #4362 - SDL_syswm.h with SDL_PROTOTYPES_ONLY broken in C++ mode 6 years ago
  Ryan C. Gordon 1dbf7dc2f8 os2: Do a distclean instead of removing files manually in buildbot script. 6 years ago
  Ryan C. Gordon e45ed114c5 os2: Added a script for the buildbot. 6 years ago
  Alex Szpakowski 244b79e194 metal: SDL_RenderReadPixels on macOS synchronizes the render target's texture data if it's managed, before reading from it. 6 years ago
  Alex Szpakowski c9fed27289 metal: fix the SDL_RENDERER_PRESENTVSYNC flag not being set on the renderer info on macOS, when vsync is used. 6 years ago
  Alex Szpakowski c2bba9e448 metal: fix the size of the buffer used for constant data. 6 years ago
  Ryan C. Gordon bc57ac27f9 mir: Removed mir client support. 6 years ago
  Sam Lantinga 4026f89d19 Fixed bug 4308 - Prebuilt SDL.dll files not compiled with ASLR support (DYNAMICBASE) 6 years ago
  Sam Lantinga cc39c7a0cb Fixed bug 4320 - Android remove reflection for HIDDeviceBLESteamController 6 years ago
  Sam Lantinga 67a94893c0 Fixed bug 4319 - Android remove reflection for PointerIcon 6 years ago
  Sam Lantinga 47fb450beb Fixed bug 4315 - little Warning in Android_JNI_CaptureAudioBuffer 6 years ago
  Cameron Gutman 6a9f45f2de Remove machine-specific IncludePath from SDL.vcxproj 6 years ago
  Alex Szpakowski 457390fcf8 metal: avoid an extra buffer allocation and GPU data copy in RunCommandQueue, it's not needed. Improves overall performance. 6 years ago
  Alex Szpakowski 4e86dfd8d1 metal: remove an obsolete section of a constant buffer. 6 years ago
  Ozkan Sezer 0d79a8a1b2 fix build using Watcom : 6 years ago
  Ryan C. Gordon 4659e73892 merge fallout: Patched to compile, fixed some compiler warnings, etc. 6 years ago
  Ryan C. Gordon 62494a2e27 Merge SDL-ryan-batching-renderer branch to default. 6 years ago
  Ryan C. Gordon eb2536c466 Closing SDL-ryan-batching-renderer branch. 6 years ago
  Ryan C. Gordon a5ebd4d775 wayland: ask KDE protocol extension to use server-side decorations if possible. 6 years ago
  Ryan C. Gordon 8340b0f0e2 render: Add floating point versions of various draw APIs. 6 years ago
  Steven M. Vascellaro ff3bb857ff joystick: Add Linux mappings for "Xbox One Wireless Controller (Model 1708)" 6 years ago
  Ozkan Sezer d42728ec10 fix NetBSD C90 build failure 6 years ago
  Cameron Gutman 329f2eb99e Fix crash when GL_LoadFunctions()/GLES2_LoadFunctions() fails 6 years ago