Simon McVittie
|
c88b1d1ca0
testevdev: Add the ability to mark a device entry as unimplemented
|
2 éve |
Simon McVittie
|
22e6319fed
testevdev: Add data for some game controllers submitted to steam-devices
|
2 éve |
Linus Probert
|
da3fefc65c
x11: Adds support for generic clipboard data in X11
|
1 éve |
Sam Lantinga
|
b48b1ce500
Document the Android SDK versions checked in Java code
|
1 éve |
Sam Lantinga
|
61ef4efdfa
Fixed duplicate Joy-Con controllers on macOS
|
1 éve |
Sam Lantinga
|
cf0abf9911
Fixed handling the Saitek P3600, which doesn't use the Xbox 360 controller protocol
|
1 éve |
Sam Lantinga
|
c971795954
Fixed reporting backspace key if there is no text in the edit buffer (thanks @312937!)
|
1 éve |
Sam Lantinga
|
3f6b2d1a61
Use numeric codes for Android versions, to avoid SDK dependencies
|
1 éve |
Frank Praznik
|
1cadf4bab9
wayland: Validate surfaces and window data before sending touch events
|
1 éve |
Sam Lantinga
|
4dd9f61bfd
Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!)
|
1 éve |
Caleb Cornett
|
376a3cd100
Fix Xbox link error from IsRectEmpty
|
1 éve |
Sam Lantinga
|
d7a56b93d5
Revert "Popups don't accept first focus clicks"
|
1 éve |
Sam Lantinga
|
e1a28bc16f
Popups don't accept first focus clicks
|
1 éve |
M. P. Halpin
|
bbf38bbbc3
Stop beep when running iOS apps on ARM-based Macs
|
2 éve |
Sam Lantinga
|
a6a222095e
Added the hint SDL_HINT_ENABLE_SCREEN_KEYBOARD to control whether the on-screen keyboard should be shown when text input is active
|
1 éve |
Sam Lantinga
|
f005106d1b
Make sure the sentinel is at the end of the current event pump cycle
|
1 éve |
Sam Lantinga
|
1a3b713524
Added support for the PowerA MOGA XP-Ultra Controller
|
1 éve |
Sam Lantinga
|
517a2afcbd
Added support for the PowerA MOGA XP-Ultra Controller
|
1 éve |
Sam Lantinga
|
f60622c510
Undo name change for the controller list
|
1 éve |
Sam Lantinga
|
24007b00b2
Moved the controller list out so it can be included elsewhere
|
1 éve |
Sam Lantinga
|
4e9cfad558
Cache window manipulation calls while an SDL_Window is hidden and replay them when the window is set visible
|
1 éve |
Ozkan Sezer
|
5c019bc97e
style fixes for SDL_PROC macros.
|
1 éve |
Frank Praznik
|
d5f07730be
x11: Dynamically update the scale factor
|
1 éve |
Sam Lantinga
|
068d3da366
Fixed window and backbuffer size on Android
|
1 éve |
Sam Lantinga
|
a66cad79c1
SDL_GetClosestFullscreenDisplayMode() now takes a boolean whether to include high density modes
|
1 éve |
Frank Praznik
|
32ab1183c7
x11: Expose the text/global scaling factor as the display content scale
|
1 éve |
Sam Lantinga
|
87186a893c
Integrate 8067023 and 8067041 to SDL3:
|
1 éve |
Sam Lantinga
|
e61b5ceefe
The SDL_WINDOW_ALLOW_HIGHDPI flag has been renamed SDL_WINDOW_HIGH_PIXEL_DENSITY
|
1 éve |
Sam Lantinga
|
d1ee44b65e
Add the pixel density to the display mode list in testwm
|
1 éve |
Sam Lantinga
|
887a1b5969
Print some newly added window flags
|
1 éve |