Commit History

Author SHA1 Message Date
  Alynne cae657140c Add Access Controller 1 year ago
  Sam Lantinga 74418e1aa8 Made the cursor list check a compile time assert instead of a runtime one 1 year ago
  Sam Lantinga d6fb0d91d8 Added testpen to the Visual Studio solution 1 year ago
  Susko3 bbdd41f287 Fix windows touch using wrong axis for normalisation 1 year ago
  Susko3 a28ac29aa0 Add missing cursor types 1 year ago
  Tyson Whitehead 6daf2e943f Try SDL_UDEV_deviceclass to detect joysticks even if in a container 1 year ago
  Sam Lantinga 1bf78ed544 We get a resize event when the view enters fullscreen mode on iOS 1 year ago
  Sam Lantinga e3b5999bb4 Use the application requested size to determine automatic orientation on iOS 1 year ago
  Sam Lantinga 278e3f9184 Whoops, fixed setting fullscreen flag 1 year ago
  Sam Lantinga 69e60e0f1b Fixed setting fullscreen mode on iOS 1 year ago
  Sam Lantinga 0e5ea3cc4b Fixed infinite recursion when adding an accelerometer as joystick on iOS 1 year ago
  Sam Lantinga c3d84c3342 Record the initial input report mode and only restore simple mode if that's what we started with 1 year ago
  Julian Uy 10a8b750a0 Use common generic syscond for platforms with no cond implementation 1 year ago
  Julian Uy 4914e5bb78 PS2 use WaitSemaEx for waiting for semaphore with timeout 1 year ago
  Sam Lantinga bb0e0ae080 Added a runtime check for BLUETOOTH_CONNECT in addition to BLUETOOTH (thanks @perepujal!) 1 year ago
  Sylvain 312f98c2a1 Make sure the string is terminated, fixed invalid read in SDL_PrivateParseGamepadConfigString() 1 year ago
  Frank Praznik 199f7cc3b1 x11: Ignore border extents when the border hint is unset 1 year ago
  SDL Wiki Bot 07e9603398 Sync SDL3 wiki -> header 1 year ago
  Sylvain ffd82fb7c4 Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear(). 1 year ago
  Sylvain 5dba04b29b Remove SDL_{Set,Get}SurfaceScale(). 1 year ago
  Frank Praznik e66896406d cocoa: Set appropriate flags on fullscreen spaces windows 1 year ago
  Frank Praznik 57fcb9044c video: Remove more assumptions about window state in the video layer 1 year ago
  Dimitriy Ryazantcev cb90653695 win32: use USER_DEFAULT_SCREEN_DPI instead of explicit 96 value 1 year ago
  Lukas Senionis a2e05480d6 Use crc16 return value when calculating GUID 1 year ago
  Sam Lantinga 2ad50e9675 Make the SDL3 surface ABI compatible with SDL2 1 year ago
  Sam Lantinga f72d6a7fd9 Use more verbose names for properties, to match upcoming public property names 1 year ago
  Sam Lantinga 1f1ee6f77c Use the original manufacturer and product strings for the joystick CRC 1 year ago
  Sam Lantinga 4bb5e1f0f9 Added migration notes for migrating Steam Input support from SDL2 to SDL3 1 year ago
  Sylvain 56f111dffc Fix compilation / same as sdl2-compat 1 year ago
  Sam Lantinga 72c366bf3d Fixed whitespace 1 year ago