Commit History

Author SHA1 Message Date
  Sam Lantinga cbde0ffa3d The PS4 is ignoring the volume values in the report, so we don't need to fill them in. 5 years ago
  Sam Lantinga 3efea5ea28 Don't have Windows headers define min/max, in case they're defined by application code 5 years ago
  Sylvain Becker 79e388bfd8 Fixed bug 4798 - PNG w/transparency breaks in SDL 2.0.10 but works in SDL 2.0.9 5 years ago
  Ozkan Sezer 32bb8b4b40 test: replace some exit()s with returns. 5 years ago
  Sam Lantinga 791df27a30 Fixed compiler warning on Android 5 years ago
  Sam Lantinga 715e070d29 SDL_blit_N.c: Correct vec_perm() application on little-endian 64-bit PowerPC 5 years ago
  Conn O'Griofa 2d37d29183 KMSDRM_GLES_SwapWindow: fix non-vsync case 5 years ago
  Sam Lantinga aaec90e5c5 Fixed bug 4789 - Linux accelerometers no longer available as joysticks 5 years ago
  Ozkan Sezer 8a394209c4 SDL_windowsevents.c: remove isVistaOrNewer (not used since 8cb1dc50bb28) 5 years ago
  Ozkan Sezer 51df932efb fix permissions 5 years ago
  Sylvain Becker bf2f4703f2 SDL_windowsmessagebox.c: remove unused variable 5 years ago
  Sylvain Becker 1b5e3c19a2 SDL_bmp.c: remove unused variable warnings 5 years ago
  Sam Lantinga e5580e18ba x11: add a hint to force the VisualID used when creating a window. 5 years ago
  Ryan C. Gordon f49c07b5c4 stdinc: On macOS and iOS, use memset_pattern4() for SDL_memset4(). 5 years ago
  Sam Lantinga 892c8d5058 Fixed bug 4536 - Heap-Buffer Overflow in SDL_GetRGB pertaining to SDL_pixels.c 5 years ago
  Ozkan Sezer b21338eb54 SDL_bmp.c: restore most of the original formatting. 5 years ago
  Ryan C. Gordon 847bd8d983 direct3d: Be more aggressive about resetting state when textures go away. 5 years ago
  Ryan C. Gordon a3804ba1da d3d11: Fixed VB state, avoiding unnecessary recreation (Thanks, Alex!). 5 years ago
  Sylvain Becker 6c295129ba LoadBMP: fix some warnings 5 years ago
  Sylvain Becker 830979c555 LoadBMP: use code from SDL_image which allows loading compressed BMP files 5 years ago
  Sam Lantinga cc64b369fb Allow mouse messages from Wacom pens, e.g. right click pen buttons, etc. 5 years ago
  Sam Lantinga afb9ff9507 Fixed bug where the Steam overlay would generate an event and stop input processing for the frame. 5 years ago
  Ozkan Sezer 9c8e403f6b use 'U' suffix on constants instead of (unsigned int) cast. 5 years ago
  Sylvain Becker d52080c0ab Android: minor warning 5 years ago
  Sylvain Becker 70dc8d1648 Android: fix corresponding warnings 5 years ago
  Sylvain Becker 6794ec6670 Android: add more warning flags 5 years ago
  Sylvain Becker 0a9c74aa9a Fixed bug 3918 - HIDAPI, CMake support for android project 5 years ago
  Sam Lantinga 13c4d5e7e3 Fixed Windows relative mouse coordinates when capturing the mouse over RDP 5 years ago
  Alex Szpakowski 0c26373842 gl/gles/gles2 render: fix SDL_RenderClear being affected by the clip rect in some situations. 5 years ago
  Sam Lantinga ce3b16fc9e Fixed bug 4475 - add Gasia Co. Ltd PS(R) Gamepad support 5 years ago