Sam Lantinga
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d6fb0d91d8
Added testpen to the Visual Studio solution
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1 year ago |
Susko3
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bbdd41f287
Fix windows touch using wrong axis for normalisation
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1 year ago |
Susko3
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a28ac29aa0
Add missing cursor types
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1 year ago |
Tyson Whitehead
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6daf2e943f
Try SDL_UDEV_deviceclass to detect joysticks even if in a container
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1 year ago |
Sam Lantinga
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1bf78ed544
We get a resize event when the view enters fullscreen mode on iOS
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1 year ago |
Sam Lantinga
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e3b5999bb4
Use the application requested size to determine automatic orientation on iOS
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1 year ago |
Sam Lantinga
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278e3f9184
Whoops, fixed setting fullscreen flag
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1 year ago |
Sam Lantinga
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69e60e0f1b
Fixed setting fullscreen mode on iOS
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1 year ago |
Sam Lantinga
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0e5ea3cc4b
Fixed infinite recursion when adding an accelerometer as joystick on iOS
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1 year ago |
Sam Lantinga
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c3d84c3342
Record the initial input report mode and only restore simple mode if that's what we started with
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1 year ago |
Julian Uy
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10a8b750a0
Use common generic syscond for platforms with no cond implementation
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1 year ago |
Julian Uy
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4914e5bb78
PS2 use WaitSemaEx for waiting for semaphore with timeout
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1 year ago |
Sam Lantinga
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bb0e0ae080
Added a runtime check for BLUETOOTH_CONNECT in addition to BLUETOOTH (thanks @perepujal!)
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1 year ago |
Sylvain
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312f98c2a1
Make sure the string is terminated, fixed invalid read in SDL_PrivateParseGamepadConfigString()
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1 year ago |
Frank Praznik
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199f7cc3b1
x11: Ignore border extents when the border hint is unset
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1 year ago |
SDL Wiki Bot
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07e9603398
Sync SDL3 wiki -> header
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1 year ago |
Sylvain
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ffd82fb7c4
Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear().
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1 year ago |
Sylvain
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5dba04b29b
Remove SDL_{Set,Get}SurfaceScale().
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1 year ago |
Frank Praznik
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e66896406d
cocoa: Set appropriate flags on fullscreen spaces windows
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1 year ago |
Frank Praznik
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57fcb9044c
video: Remove more assumptions about window state in the video layer
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1 year ago |
Dimitriy Ryazantcev
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cb90653695
win32: use USER_DEFAULT_SCREEN_DPI instead of explicit 96 value
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1 year ago |
Lukas Senionis
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a2e05480d6
Use crc16 return value when calculating GUID
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1 year ago |
Sam Lantinga
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2ad50e9675
Make the SDL3 surface ABI compatible with SDL2
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1 year ago |
Sam Lantinga
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f72d6a7fd9
Use more verbose names for properties, to match upcoming public property names
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1 year ago |
Sam Lantinga
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1f1ee6f77c
Use the original manufacturer and product strings for the joystick CRC
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1 year ago |
Sam Lantinga
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4bb5e1f0f9
Added migration notes for migrating Steam Input support from SDL2 to SDL3
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1 year ago |
Sylvain
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56f111dffc
Fix compilation / same as sdl2-compat
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1 year ago |
Sam Lantinga
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72c366bf3d
Fixed whitespace
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1 year ago |
Dimitriy Ryazantcev
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3152b98e87
win32: minor fixup in WIN_UpdateKeymap()
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1 year ago |
SDL Wiki Bot
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2c4360ce8f
Sync SDL3 wiki -> header
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1 year ago |