Sam Lantinga
|
d9c4be0648
Added support for the Hyperkin Duke controller
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hace 5 años |
Sam Lantinga
|
41dad5d7f3
Fixed bug 4357 - iosbuild.sh broken with SDL 2.0.9
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hace 5 años |
Sam Lantinga
|
4c9628a002
Fixed GameCube controller axis and trigger ranges and X and B button being swapped
|
hace 5 años |
Sam Lantinga
|
58a11d30de
Fixed bug 4920 - Wider support for seconds of battery life left on Linux platforms using sys interface
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hace 5 años |
Sam Lantinga
|
8b0660b25a
Fixed bug 4918 - SDL failed to build due to error LNK2019: unresolved external symbol memset referenced in function SDL_SetJoystickIDForPlayerIndex with MSVC x64 on Windows
|
hace 5 años |
Sam Lantinga
|
98ce0e50b7
Removed unnecessary setlocale() on Mac
|
hace 5 años |
Sam Lantinga
|
a9482a1d60
Added support for the Nintendo GameCube adapter, tested on Steam Link hardware
|
hace 5 años |
Ozkan Sezer
|
9340cfa9a1
SDL_x11events.c (X11_DispatchEvent): remove FIXME and use SDL_strtokr().
|
hace 5 años |
Ozkan Sezer
|
ef3ca2cc46
Fix build error in SDL_render_metal.m (bug #4916.)
|
hace 5 años |
Sylvain Becker
|
6d639fce2d
SDL_ScaleMode: fix compilation GLES renderer
|
hace 5 años |
Ryan C. Gordon
|
131e13a773
direct3d11: Always set vertex buffers when updating them (thanks, Konrad!).
|
hace 5 años |
Sam Lantinga
|
982f8a83ec
Fixed bug 4910 - Missing joystick-driver type check in haptic
|
hace 5 años |
Cameron Gutman
|
f21e172767
Use IOHIDManagerRegisterDeviceRemovalCallback() to monitor for HID removal
|
hace 5 años |
Sam Lantinga
|
dd5987e80a
Fixed bug 4911 - Build broken when hidapi enabled
|
hace 5 años |
Sam Lantinga
|
5e19e66c73
Fixed bug 4914 - Expose SDL_ScaleMode and add SDL_SetTextureScaleMode/SDL_GetTextureScaleMode
|
hace 5 años |
Zack Middleton
|
f0cee3edec
Fix shutting down HIDAPI device with multiple joysticks
|
hace 5 años |
Sam Lantinga
|
d000a592ab
Fixed windows build
|
hace 5 años |
Sylvain Becker
|
d004cc7050
Android: same way as in nativePause(), resume events are sent from SDL thread
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hace 5 años |
Sylvain Becker
|
45a9b5fa2e
Android: fix call of glFinish without context.
|
hace 5 años |
Sam Lantinga
|
f3a547d00a
Added support for the Hori Dragon Quest Slime Controller
|
hace 5 años |
Sam Lantinga
|
868551b121
Fixed duplicate controller entries on Mac OS X when using libusb, due to the HID interface number not being available in the Mac OS X HID code.
|
hace 5 años |
Sam Lantinga
|
46e1377d49
Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
|
hace 5 años |
Sylvain Becker
|
f050309ee9
Android: fix IllegalStateException in onBackPressed()
|
hace 5 años |
Ozkan Sezer
|
9996d1bb71
fix xcode project file permissions
|
hace 5 años |
Paul Cercueil
|
95d40e8a28
kmsdrm: Fix busy-loop within libc's dlopen()
|
hace 5 años |
Sam Lantinga
|
6b76787209
Make sure the Xbox 360 driver doesn't try to talk to the wireless controllers
|
hace 5 años |
Sam Lantinga
|
1db56619de
Fixed rare infinite rumble in HIDAPI controller driver
|
hace 5 años |
Sam Lantinga
|
25bd5070f5
Fixed GameCube rumble
|
hace 5 años |
Sam Lantinga
|
202c966a44
Added support for the Nintendo GameCube Controller, using the Mayflash GameCube adapter.
|
hace 5 años |
Sam Lantinga
|
2481ab9340
Fixed compiler warning
|
hace 5 años |