Sam Lantinga
|
e1d85985b2
Fixed misleading indentation
|
7 éve |
Sam Lantinga
|
fab2e2463f
Removed armeabi from the SDL build API list, since it's not supported by the latest Android SDK
|
7 éve |
Sam Lantinga
|
2ceeb99336
Fixed bug 4065 - SDL_wave.c fail to compile in armeabi with ndk r16b
|
7 éve |
Sam Lantinga
|
2d7420f238
Fixed bug 3985 - SDL_CreateWindow() has stopped changing screen mode when SDL_WINDOW_FULLSCREEN is used
|
7 éve |
Ryan C. Gordon
|
af498591df
testoverlay2: use SDL_atoi, not atoi.
|
7 éve |
Ryan C. Gordon
|
e99daaf8b5
android: Fixed compiler warning about nested '/*' comments.
|
7 éve |
Ryan C. Gordon
|
488824017a
wasapi: Fixed some compiler warnings.
|
7 éve |
Sam Lantinga
|
9338a619f8
Added a hint SDL_HINT_APPLE_TV_REMOTE_SWIPES_AS_ARROW_KEYS to prevent turning Apple TV remote swipes into arrow key events
|
7 éve |
Dawid Gan
|
61261e59bc
EGL: Request sRGB framebuffer in correct place.
|
7 éve |
Guillermo A. Amaral
|
35554caf16
Make rpi video cross-compiler friendly.
|
7 éve |
Sam Lantinga
|
509db8afbd
Fixed formatting, added actual count to SDL error message
|
7 éve |
John Bartholomew
|
f9bdce61e1
Vulkan: Allow SDL_Vulkan_GetInstanceExtensions to be called with a larger array than necessary.
|
7 éve |
Marius Gripsgard
|
7cd39b7d15
Mir: Handle close window events
|
7 éve |
Sam Lantinga
|
0cba684794
Fixed bug 4043 - SDL_windowswindow.c incorrect icon height
|
7 éve |
Sam Lantinga
|
a0c4eb2aa3
Restored borderless window behavior where DOTA created a borderless window the size of the desktop and expected it to behave like a fullscreen desktop window.
|
7 éve |
Alex Szpakowski
|
3bfada2e02
Android: resolve symlinks in SDL_AndroidGetInternalStoragePath (thanks Henrique Gemignani and cigumo!)
|
7 éve |
Sam Lantinga
|
72d4507918
Added availability check to fix compiler warning for symbol only available on tvOS 11.0 and newer
|
7 éve |
Alex Szpakowski
|
7d5437bb31
metal: set max texture size based on device capability.
|
7 éve |
Alex Szpakowski
|
a8c0532c08
metal: Fix pipeline states to use the pixel format of the current render target, instead of a hard-coded format.
|
7 éve |
Alex Szpakowski
|
740a90af37
metal: Add support for YUV/NV12 texture formats.
|
7 éve |
Alex Szpakowski
|
9a8683b275
metal: use a private instead of managed buffer for the renderer's non-changing constant data.
|
7 éve |
Alex Szpakowski
|
990ebba55a
metal: Implement fast hardware clearing when possible, by deferring the start of a render pass until a clear or draw operation happens.
|
7 éve |
Sam Lantinga
|
66baf7363e
Fixed spacing in copyright headers
|
7 éve |
Sam Lantinga
|
7c60bec493
Fixed bug 4018 - Implement SDL_GetWindowBordersSize() under Windows/Win32/WinAPI
|
7 éve |
Sam Lantinga
|
8111a632be
Fixed bug 4013 - Wayland: fix videoquit on multimonitor system
|
7 éve |
Sam Lantinga
|
1fa4bcca6a
Fixed bug 4012 - Wayland: invalid direction on mouse wheel
|
7 éve |
Sam Lantinga
|
6bc3873729
Fixed bug 4011 - Wayland: fix free cursor
|
7 éve |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
7 éve |
Alex Szpakowski
|
888198ee31
metal: Misc. improvements.
|
7 éve |
Alex Szpakowski
|
f9cd765020
metal and moltenvk: fix highdpi.
|
7 éve |