Sam Lantinga
|
e20d4173bf
Added Android custom cursor implementation
|
7 years ago |
Sam Lantinga
|
1cfbe664f5
Added Mac OpenGL ES configure support
|
7 years ago |
Sam Lantinga
|
d401a77eff
Fixed bug 4102 - define _WIN32_WINNT_WIN7 if not already defined
|
7 years ago |
Sam Lantinga
|
6d39e67bad
Fixed bug 4103 - SDL_cpuinfo.h provokes warnings with -Wundef on non-x86 hosts
|
7 years ago |
Micha? Janiszewski
|
0a5c10654c
Fix ARM builds with MSVC
|
7 years ago |
Sam Lantinga
|
cc7b2fc512
Temporary fix for bug 3432 - macOS 10.12: small scrolls (1 wheel notch) don't generate events
|
7 years ago |
Sam Lantinga
|
129431b4f4
Delay delivery of the pause button release on MFI controllers so it doesn't happen in the same frame as the button press
|
7 years ago |
Sam Lantinga
|
92847022f5
Added a mapping for the latest firmware for the Xbox One S controller on Android
|
7 years ago |
Sam Lantinga
|
a2c1d83c02
Include a USB VID/PID for Apple MFI controllers
|
7 years ago |
Sam Lantinga
|
a8ac588549
Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened
|
7 years ago |
Sam Lantinga
|
9e651b6915
Try to dynamically create a default Android game controller mapping based on the buttons and axes on the controller.
|
7 years ago |
Sam Lantinga
|
2419d26724
Progress fixing bug 4100 - errors and warnings after changeset 11917
|
7 years ago |
Sam Lantinga
|
e9b29ed007
Fixed bug 4101 - configure needs regenerating after changeset 11894
|
7 years ago |
Sam Lantinga
|
ac2d1f6773
Fixed setting the layer drawable size
|
7 years ago |
Ryan C. Gordon
|
cef1c1c2ee
windows: Restore patches for Task Dialogs and TerminateProcess().
|
7 years ago |
Sam Lantinga
|
003c0dce9c
Use the real controller name for game controllers on iOS and Apple TV
|
7 years ago |
Sam Lantinga
|
4f695bc5e5
Added tag release-2.0.8 for changeset dfbae17e87ac
|
7 years ago |
Sam Lantinga
|
e9fc66a038
Added patch note for Android Studio support
|
7 years ago |
Sam Lantinga
|
0df7fe8404
Temporarily disabled fullscreen switching code on Android, until we can resolve bug 4096 - Enabling fullscreen on Android causes the app to toggle fullscreen mode continuously in a loop
|
7 years ago |
Sam Lantinga
|
eac3766698
Added a patch note for OpenGL ES support on Mac
|
7 years ago |
Ryan C. Gordon
|
3537c3e7a9
Back out Task Dialog and TerminateProcess patches for 2.0.8.
|
7 years ago |
Ryan C. Gordon
|
6a1cfccef8
windows: dos2unix'd messagebox code, and (hopefully) fixed on MingW.
|
7 years ago |
Ryan C. Gordon
|
a749035f10
windows: Message boxes use Task Dialogs if possible (thanks, Jack!).
|
7 years ago |
Ryan C. Gordon
|
8536130aa2
assert: Use TerminateProcess() on Windows, vs ExitProcess (thanks, Jack!).
|
7 years ago |
Sam Lantinga
|
99683f7c04
Added patch note about the Vulkan Mac SDK
|
7 years ago |
Mark Callow
|
be6ca785e3
Support official Vulkan SDK for macOS.
|
7 years ago |
Sam Lantinga
|
f9f45d0bf5
Fixed bug 4097 - Segmentation fault by SDL_CreateThreadWithStackSize
|
7 years ago |
Olli Kallioinen
|
5cbb90da02
cmake: Set debug library name suffix per target instead of setting it globally. Don't add a suffix on android
|
7 years ago |
Ozkan Sezer
|
3ea093cc85
SDL_test_fuzzer.c: fix strict aliasing warnings by using a union.
|
7 years ago |
Sam Lantinga
|
cbfee82dff
Moved Android patch note into the Android section
|
7 years ago |