Historique des commits

Auteur SHA1 Message Date
  Cameron Cawley e70db38d60 Fix compatibility with Windows XP il y a 2 ans
  Anonymous Maarten 08e8824372 cmake: fix location of SDL2::SDL2test imported library il y a 2 ans
  Gleb Mazovetskiy b6661c016b CMake: Make SDL_SHARED/STATIC/TEST options il y a 2 ans
  Anonymous Maarten 62302d08f1 cmake: always create SDL2::SDL2main target in autotools' cmake config script il y a 2 ans
  Anonymous Maarten b19e2f1e56 cmake: create SDL2::SDL2main target in Apple framework official release il y a 2 ans
  Oleg Derevenetz ac44b22a24 Use __ARM_ARCH instead of __ARM_ARCH__ il y a 2 ans
  slime 84004d1e47 cocoa: change Shape data to use ObjC objects instead of C structs. il y a 2 ans
  Anonymous Maarten 329794daf3 cmake: add library directories & pthread to imported targets of sdl2-config.cmake il y a 2 ans
  Sam Lantinga 3739dda6bd Fixed minimized window detection when handling WM_WINDOWPOSCHANGED il y a 2 ans
  Sam Lantinga 8c9beb0c87 Updated to version Updated to version 2.24.0 for release il y a 2 ans
  Sam Lantinga 6e007c36e7 Add null termination to Wayland_data_source_get_data() if requested il y a 2 ans
  Sam Lantinga 948dbe7d3f Don't include the null terminator in Wayland clipboard text il y a 2 ans
  Sam Lantinga f6b81125b3 Always define SDL_COMPILE_TIME_ASSERT as static_assert() in C++ il y a 2 ans
  Frank Praznik 3bae2d57da wayland: Set the libdecor app ID after visibility calls il y a 2 ans
  Ryan C. Gordon 51be30f3cd emscripten-buildbot.sh: force `-s USE_SDL=0` il y a 2 ans
  Sam Lantinga 8acb4e45b3 Fixed interactions between mouse capture and grab on X11 il y a 2 ans
  Frank Praznik 7da74eb5be wayland: Never commit with an undefined window title il y a 2 ans
  Cameron Gutman 99e9156ff5 testgles2: Fix typo in help text il y a 2 ans
  Cameron Cawley 09b6956dcc opengl: Support NV12 textures on GPUs with only 2 texture units il y a 2 ans
  Cameron Cawley 2fcd8f889c Handle SDL_PIXELFORMAT_EXTERNAL_OES in SDL_GetPixelFormatName() il y a 2 ans
  Cameron Gutman 222f1a2693 testgles2: Add --threaded option to use a render thread per window il y a 2 ans
  Sam Lantinga 9670d2bb9e Make sure we hold the joystick lock when disconnecting a HIDAPI joystick il y a 2 ans
  Ryan C. Gordon 26948f01a3 cocoa: Make SDL_MinimizeWindow() work with borderless windows. il y a 2 ans
  Frank Praznik 650612fdcb wayland: Eliminate excessive calls to SetFullscreen il y a 2 ans
  Frank Praznik cc9cc2028d video: Add video device quirk flags and apply them to the video subsystem il y a 2 ans
  Sam Lantinga 0cc8dfdb58 Added SDL_system.h for the declaration of SDL_iPhoneSetAnimationCallback() and SDL_iPhoneSetEventPump() il y a 2 ans
  Mathieu Eyraud c6c688ab01 Add SDL_JOYBATTERYUPDATED event to SDL_JoystickEventState() il y a 2 ans
  Frank Praznik b72cf207fb core: linux: Don't cache the RealtimeKit D-Bus connection il y a 2 ans
  Francisco Javier Trujillo Mata 7d5ccae22d Fix memory leak when destroying texture il y a 2 ans
  Francisco Javier Trujillo Mata 5b4b4fa1ff Decrease audio thread priority when created il y a 2 ans