Cameron Cawley
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e70db38d60
Fix compatibility with Windows XP
|
il y a 2 ans |
Anonymous Maarten
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08e8824372
cmake: fix location of SDL2::SDL2test imported library
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il y a 2 ans |
Gleb Mazovetskiy
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b6661c016b
CMake: Make SDL_SHARED/STATIC/TEST options
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il y a 2 ans |
Anonymous Maarten
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62302d08f1
cmake: always create SDL2::SDL2main target in autotools' cmake config script
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il y a 2 ans |
Anonymous Maarten
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b19e2f1e56
cmake: create SDL2::SDL2main target in Apple framework official release
|
il y a 2 ans |
Oleg Derevenetz
|
ac44b22a24
Use __ARM_ARCH instead of __ARM_ARCH__
|
il y a 2 ans |
slime
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84004d1e47
cocoa: change Shape data to use ObjC objects instead of C structs.
|
il y a 2 ans |
Anonymous Maarten
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329794daf3
cmake: add library directories & pthread to imported targets of sdl2-config.cmake
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il y a 2 ans |
Sam Lantinga
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3739dda6bd
Fixed minimized window detection when handling WM_WINDOWPOSCHANGED
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il y a 2 ans |
Sam Lantinga
|
8c9beb0c87
Updated to version Updated to version 2.24.0 for release
|
il y a 2 ans |
Sam Lantinga
|
6e007c36e7
Add null termination to Wayland_data_source_get_data() if requested
|
il y a 2 ans |
Sam Lantinga
|
948dbe7d3f
Don't include the null terminator in Wayland clipboard text
|
il y a 2 ans |
Sam Lantinga
|
f6b81125b3
Always define SDL_COMPILE_TIME_ASSERT as static_assert() in C++
|
il y a 2 ans |
Frank Praznik
|
3bae2d57da
wayland: Set the libdecor app ID after visibility calls
|
il y a 2 ans |
Ryan C. Gordon
|
51be30f3cd
emscripten-buildbot.sh: force `-s USE_SDL=0`
|
il y a 2 ans |
Sam Lantinga
|
8acb4e45b3
Fixed interactions between mouse capture and grab on X11
|
il y a 2 ans |
Frank Praznik
|
7da74eb5be
wayland: Never commit with an undefined window title
|
il y a 2 ans |
Cameron Gutman
|
99e9156ff5
testgles2: Fix typo in help text
|
il y a 2 ans |
Cameron Cawley
|
09b6956dcc
opengl: Support NV12 textures on GPUs with only 2 texture units
|
il y a 2 ans |
Cameron Cawley
|
2fcd8f889c
Handle SDL_PIXELFORMAT_EXTERNAL_OES in SDL_GetPixelFormatName()
|
il y a 2 ans |
Cameron Gutman
|
222f1a2693
testgles2: Add --threaded option to use a render thread per window
|
il y a 2 ans |
Sam Lantinga
|
9670d2bb9e
Make sure we hold the joystick lock when disconnecting a HIDAPI joystick
|
il y a 2 ans |
Ryan C. Gordon
|
26948f01a3
cocoa: Make SDL_MinimizeWindow() work with borderless windows.
|
il y a 2 ans |
Frank Praznik
|
650612fdcb
wayland: Eliminate excessive calls to SetFullscreen
|
il y a 2 ans |
Frank Praznik
|
cc9cc2028d
video: Add video device quirk flags and apply them to the video subsystem
|
il y a 2 ans |
Sam Lantinga
|
0cc8dfdb58
Added SDL_system.h for the declaration of SDL_iPhoneSetAnimationCallback() and SDL_iPhoneSetEventPump()
|
il y a 2 ans |
Mathieu Eyraud
|
c6c688ab01
Add SDL_JOYBATTERYUPDATED event to SDL_JoystickEventState()
|
il y a 2 ans |
Frank Praznik
|
b72cf207fb
core: linux: Don't cache the RealtimeKit D-Bus connection
|
il y a 2 ans |
Francisco Javier Trujillo Mata
|
7d5ccae22d
Fix memory leak when destroying texture
|
il y a 2 ans |
Francisco Javier Trujillo Mata
|
5b4b4fa1ff
Decrease audio thread priority when created
|
il y a 2 ans |