Pierre Wendling
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ed5a343d25
SDL_hidapi_steam.c: Fix compilation under c2x.
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2 years ago |
Pierre Wendling
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0081174689
Fix clang-tidy error on LLVM 16.
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2 years ago |
Anonymous Maarten
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cd64e0b6e3
SDL_blit_copy: Don't call potentially FPU using SDL_memcpy in SDL_memcpyMMX
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2 years ago |
Anonymous Maarten
|
51c10bef0b
cmake: disable warnings in libm + warning about EMMS instruction
|
2 years ago |
Anonymous Maarten
|
d1dc195208
Implement _intel_fast_(memcpy|memset)
|
2 years ago |
Anonymous Maarten
|
5e5b029d6c
cmake: add /Q_no-use-libirc flag when building a no-libc library
|
2 years ago |
Anonymous Maarten
|
b58285b7ed
ci: test with (old) Intel compiler + (new) oneAPI compiler
|
2 years ago |
Anonymous Maarten
|
e5ebbdafd4
cmake: add support for building with Intel C compiler
|
2 years ago |
Anonymous Maarten
|
977781d3f4
testautomation_math: avoid equality tests with INFINITY
|
2 years ago |
Anonymous Maarten
|
984af1a725
cmake: new LLVM based Intel compiler does not recognize MSVC's /MP
|
2 years ago |
Anonymous Maarten
|
5aa76de35f
cpuinfo: use __cpuidex instead of __cpuid
|
2 years ago |
Anonymous Maarten
|
1158cff9ea
cmake: increase threshold for stack probes
|
2 years ago |
Anonymous Maarten
|
ae3a34a388
byteswap: Don't use intrinsic byteswap functions with Intel C compiler
|
2 years ago |
Frank Praznik
|
c0824cd49a
events: Increase the size of the name buffer when logging events
|
2 years ago |
capehill
|
6ed29f47c9
testgles2_sdf: Call correct function to get shader info log
|
2 years ago |
Karl Hedberg
|
9ed1b778ed
Made the Android documentation more clear and understandable (#7535)
|
2 years ago |
Bartłomiej Dach
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b970dd1beb
Android: Fix mismatching JNI method signature
|
2 years ago |
Bartłomiej Dach
|
576df87240
Android: Fix missing type in SDLControllerManager
|
2 years ago |
Sylvain
|
2dddaa7dc9
backport x11/sdl2 fixes
|
2 years ago |
Ozkan Sezer
|
45a6ad8e57
wikiheaders.pl: make it work with older perl versions, e.g. 5.10.
|
2 years ago |
Sam Lantinga
|
b57a6a1adf
Added gamepad mapping for Flydigi Vader 2 with the latest firmware (6.0.4.9)
|
2 years ago |
Ivan Mogilko
|
d78072fcd4
Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on
|
2 years ago |
Ryan C. Gordon
|
446e0943da
wasapi: Force WIN_CoInitialize duing device open.
|
2 years ago |
Sylvain
|
23bce27b26
Change SDL_BLENDMODE_MUL for gl renderers
|
2 years ago |
Sylvain
|
c078dfcf6b
Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl
|
2 years ago |
Sylvain
|
18c4db678b
Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl
|
2 years ago |
Sylvain
|
7d26ba754a
Simplify SDL_BLENDMODE_MUL
|
2 years ago |
Sylvain
|
bd70ce7f94
Refresh generation of SDL_blit_auto.c
|
2 years ago |
Anonymous Maarten
|
ce4c54e2b2
cmake: get_filename_component(EXT) retturns extension including leading dot
|
2 years ago |
Sam Lantinga
|
57ae9f466d
Ignore the PS4 packet CRC if it's not being set correctly
|
2 years ago |