Frank Praznik
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edaf447678
tests: Add showing/setting the primary selection text to testclipboard
|
il y a 1 mois |
Frank Praznik
|
7b9036bea6
wayland: Don't overwrite clipboard data with the primary selection text
|
il y a 1 mois |
Ryan C. Gordon
|
f7cadcba84
examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable.
|
il y a 1 mois |
Alexander Batalov
|
b3336c5a73
Match style
|
il y a 1 mois |
Alexander Batalov
|
2b784b5bf6
Fix SDL_GlobDirectory
|
il y a 1 mois |
Sam Lantinga
|
eb89d0c8c3
Don't put wired Switch Pro controllers into simple report mode
|
il y a 1 mois |
Sam Lantinga
|
1ea99bc904
Early out if setting a duplicate window title
|
il y a 1 mois |
SDL Wiki Bot
|
56e2955b6a
Sync SDL3 wiki -> header
|
il y a 1 mois |
Sam Lantinga
|
cc984c9735
Added a mapping for the 8BitDo SN30 Pro+ controller on macOS
|
il y a 1 mois |
Sam Lantinga
|
ba88b6aa06
Fixed reliability of initializing Switch controllers on macOS
|
il y a 1 mois |
Sam Lantinga
|
66ecdc69ac
Don't update the report mode until the related hint is set
|
il y a 1 mois |
Frank Praznik
|
fab52b578f
wayland: Ensure that color descriptions are always retrieved
|
il y a 1 mois |
jsoulier
|
9464aaa8af
Change D3D12 GPU backend to respect has_depth_stencil_target
|
il y a 1 mois |
Sam Lantinga
|
cf819ca818
Don't allow further operations on properties while we're destroying them
|
il y a 1 mois |
Sam Lantinga
|
e012573766
Don't fixup mappings for Joy-Con controllers
|
il y a 1 mois |
Sam Lantinga
|
34c3734953
Fixed opening one Joy-Con when the other is visible but disconnected
|
il y a 1 mois |
Sam Lantinga
|
049a7a04de
Wake the main thread for main function dispatch
|
il y a 1 mois |
hwsmm
|
f0f593f04b
Embed a description about Wayland clipboard instead of a link
|
il y a 1 mois |
hwsmm
|
bb748ef2d9
Don't cleanup clipboard in SDL_SendClipboardUpdate on Wayland
|
il y a 1 mois |
SDL Wiki Bot
|
38a73a1783
Sync SDL3 wiki -> header
|
il y a 1 mois |
Sam Lantinga
|
85a302550d
Set an error message if the rect passed to SDL_RenderReadPixels() is entirely outside the viewport
|
il y a 1 mois |
Sam Lantinga
|
29df99ee38
Clarified SDL_RenderReadPixels() documentation
|
il y a 1 mois |
cosmonaut
|
2f77558bad
fix comment
|
il y a 2 mois |
cosmonaut
|
44f1ec35c4
GPU: Make Vulkan transfer buffers dedicated allocs
|
il y a 2 mois |
Sam Lantinga
|
1c2189c7c9
strings.h isn't available in Windows environments
|
il y a 1 mois |
SDL Wiki Bot
|
ffdca343fb
Sync SDL3 wiki -> header
|
il y a 1 mois |
Sam Lantinga
|
ac5fca4ae5
Clarify the expected usage of SDL_StorageReady()
|
il y a 1 mois |
SDL Wiki Bot
|
fc365e945a
Sync SDL3 wiki -> header
|
il y a 1 mois |
Sam Lantinga
|
ad840e8796
Better document that main functionality is in SDL_main.h
|
il y a 1 mois |
SDL Wiki Bot
|
bb8dcf08e7
Sync SDL3 wiki -> header
|
il y a 1 mois |