Alex Baines
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f4ddacf425
Improvements to the IBus related code:
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10 years ago |
Alex Baines
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6f84f37c0a
Take the window border size into account when positioning the IBus candidate list.
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10 years ago |
Sam Lantinga
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eba65c66a3
Fixed bug 2694 - configure bug __has_feature macro not detected
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10 years ago |
Sam Lantinga
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04f7422552
Fixed bug 2691 - Disabling shared library prevent cmake configuration
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10 years ago |
Sam Lantinga
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5a752c3aa7
Better Mac OS X build fix - actually match the SDK OpenGL headers.
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10 years ago |
Sam Lantinga
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4b8f75381f
Fixed Mac OS X build
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10 years ago |
Sam Lantinga
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bbab38552a
SDL - fix fullscreen desktop windows not restoring to fullscreen state if focus changes happen due to programtic window changes (and not user alt-tabbing)
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10 years ago |
Sam Lantinga
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877666e237
Fixed UV texture coordinate scale when using GL_ARB_texture_non_power_of_two
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10 years ago |
Ryan C. Gordon
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f4d3303c9e
Don't use the system OpenGL headers, ever.
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10 years ago |
Sam Lantinga
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d1cc47b337
Fixed 2680 - OSX: Replace NSAutoreleasePool with @autoreleasepool
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10 years ago |
Sam Lantinga
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5e50180415
Fixed bug 2655 - OSX: Window position and global mouse coord spaces are different
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10 years ago |
Sam Lantinga
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de3d381cb6
Fixed bug 2685 - SDL_RenderReadPixels() doesn't work with offscreen targets
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10 years ago |
Sam Lantinga
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2e3c778ef5
Fixed bug where the render target is updated instead of the default output when the window is resized.
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10 years ago |
Sam Lantinga
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f17587df4a
Reset CMAKE_REQUIRED_FLAGS after test
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10 years ago |
Sam Lantinga
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95ced654cb
cmake: add -Wl,--no-undefined to GCC linker flags
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10 years ago |
Sam Lantinga
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569e595a1b
cmake: add -Wall/-Wshadow to GCC compilation flags
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10 years ago |
Sam Lantinga
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1ea8697894
Removed SDL_round() because the license wasn't compatible with zlib
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10 years ago |
Sam Lantinga
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2a13cab927
Fixed bug 2688 - failure to build test/loopwavequeue.c on Linux
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10 years ago |
Sam Lantinga
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529ed53b16
Fixed bug 2681 - dereference a NULL pointer dst_fmt in SDL_CreateTextureFromSurface function
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10 years ago |
Sam Lantinga
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984d0fc40b
Fixed bug 2683 - Raspberry PI support using CMake
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10 years ago |
Sam Lantinga
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8272ed1819
Fixed bug 2687 - SDL_BlitScaled does not handle clipping correctly
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10 years ago |
Sam Lantinga
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4e7db78ed9
Added SDL_round(), contributed by Benoit Pierre - thanks!
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10 years ago |
Sam Lantinga
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d673d8c389
Fixed bugs 2677 and 2625, made it possible to lock render targets in D3D
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10 years ago |
Sam Lantinga
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384c204761
Fixed building on Windows with CMake
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10 years ago |
Ryan C. Gordon
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d72c61d8c7
Haptic: Add some missing haptic types to test, and fix wrong array-sizes.
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10 years ago |
Ryan C. Gordon
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e2bbc17d11
Haptic: Fix clamping bugs on Windows, by using the Darwin haptics code.
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10 years ago |
Ryan C. Gordon
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57db27909b
Haptic: Fix the saturation and deadband parameters' available range.
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10 years ago |
Ryan C. Gordon
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a2622ce6e0
Haptic: Explicitly avoid floating point arithmetic if it's not needed.
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10 years ago |
Ryan C. Gordon
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1db581b4ca
Haptic: DInput's POLAR direction actually matches Linux's direction.
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10 years ago |
Ryan C. Gordon
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3e27013b98
Haptic: Don't interpret a direction of polar 35999 as "unsupported type".
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10 years ago |